Trying to Recreate Beta CrossHair
I exported as a PNG and opened with PHOTOSHOP, and bam turns out it was a PNG to VTF. I successfully edited the cross hairs with a beta like theme
Here is my issue though, the crosshairs curl over, anyone know how to fix this and how to change the color



ANY HELP WOULD BE VERY NICE
IT SHOULD LOOK LIKE THIS

As for the colors, I think you have to go into the portal files or something like that.
EDIT: Here is my best guess. In the Portalgun file, it may have something like
"PRIMARY FIRE" ---- "HUD = 35 134 254"
"SECONDARY FIRE" ---- "HUD = 255 128 64"
I'm just trowing thoughts around... 
"sprites/640_hud"
{
TextureData
{
"portal_crosshair_left_invalid"
{
"file" "sprites/hud/portal_crosshairs"
"x" "2"
"y" "0"
"width" "44"
"height" "64"
}
"portal_crosshair_right_invalid"
{
"file" "sprites/hud/portal_crosshairs"
"x" "50"
"y" "0"
"width" "44"
"height" "64"
}
"portal_crosshair_left_valid"
{
"file" "sprites/hud/portal_crosshairs"
"x" "98"
"y" "0"
"width" "44"
"height" "64"
}
"portal_crosshair_right_valid"
{
"file" "sprites/hud/portal_crosshairs"
"x" "146"
"y" "0"
"width" "44"
"height" "64"
}
"portal_crosshair_last_placed"
{
"file" "sprites/hud/portal_crosshairs"
"x" "194"
"y" "0"
"width" "28"
"height" "64"
}
I have a feeling this may be something that needs to be edited, but i have no idea where to start any help would be nice.
reepblue wrote:
Try replacing the "sprites/hud/portal_crosshairs" with "sprites/hud/your_file" But copy the file that is in front of you if it does not work right.
Well, I don't know if that will work at all. I mean the Portal crosshair is in 3 sections.
here lemme show you what I have done
.

PortalFan77 wrote:
Well, I don't know if that will work at all. I mean the Portal crosshair is in 3 sections.here lemme show you what I have done
.
Put the file locations for each file in the file sections of the code.
I'm looking forward to this 
reepblue wrote:
I'm looking forward to this
As am I, Ive been wanting to see this done, and no one has done it so I took it upon myself to do it.
For people who dont know what I am trying to do, view this image.
PortalFan77 wrote:
As am I, Ive been wanting to see this done, and no one has done it so I took it upon myself to do it.For people who dont know what I am trying to do, view this image.
http://www.zilefile.com/files/2762_tggt8/BETAPORTAL.jpg
Then the ovals should be lines then.
reepblue wrote:
Then the ovals should be lines then.
I already know this, and i just had an idea on how to do this but I cant find the script Im looking for.
AND that could be hard and impossible ot do which is why I may have to leave that out until later.
PortalFan77 wrote:
I already know this, and i just had an idea on how to do this but I cant find the script Im looking for.AND that could be hard and impossible ot do which is why I may have to leave that out until later.
Yeah, you can always come out with a beta for that. But it may look better with ovals, I donno.
The two crosshairs are set with eachother, you move and adjust one, the other adjusts as well.
I am giving thi sup now, I cannot do it, i have spent a long time trying, I even split the two crosshairs into separate textures and it did not work.
Anyone who may know how to do these can have fun.....
PortalFan77 wrote:
As of now i have learned this is basically impossible.The two crosshairs are set with eachother, you move and adjust one, the other adjusts as well.
I am giving thi sup now, I cannot do it, i have spent a long time trying, I even split the two crosshairs into separate textures and it did not work.
Anyone who may know how to do these can have fun.....
Perhaps you are looking at the wrong picture.
"x" "2"
"y" "0"
"width" "44"
"height" "64"
As you said before it is split up into three parts, It must be possable to move them apart. Or. Make a new portal gun. 
I'll give it a go.
EDIT: Heck, I can't even get it in game.
I may decide to work on it again but i am really tired right now so I think I am going to get some rest.
PortalFan77 wrote:
Well I tried all the stuff you said but none of it worked, I came VERY VERY close to getting it to work.I may decide to work on it again but i am really tired right now so I think I am going to get some rest.
Tell us how you got where you were, then
reepblue wrote:
Tell us how you got where you were, then
Well most of this thread explains, but i started fucking around with the Mod_Textures in the Portal Script folder, you can try messing with it if you want.
I had a realization on how i may get this working, but Ive had that before, that will have to wait though.
If I can find it again would it be usable?