Is it possible to have a turret to run out of/regain ammo? I have tried using the DepleteAmmo and RestoreAmmo Inputs that came with the npc_portal_floor_turret Class but they don't seem to function. My test setup is with two triggers in a hallway, one that depletes and one that restores, but every time i try to hit the deplete mark (which i can get to) the turret uses its bullets that it shouldn't have to kill me. I also noticed that if I set the turret to have no ammo to start off with, I can't restore that ammo.
Could someone please shed some light on this problem I am having?
PS: I have done my research and found nothing on this.
