
Edit: it appears that the bbcode in disable... even if in my profile it said it is enable... maybe it doesnt work for me but it is for you http://img.photobucket.com/albums/v316/ ... rtal-1.png
So I want to make an up and down moving wall with a hole in the middle that will be use for the player to jump throught it by propulsion and land into a hole in the wall. (I hope its clear...)
The logic behind this is, there is 2 trigger that will dictate if the wall goes up of down when it reach a certain height.
The problem is, I have no idea how to do it. I understand the trigger theory but I didnt go very far. Just like... open the door, open the light.
I have also made the moving wall a func_door so it can move.
If you dont want to explain all, just tell me at least what I should use, I will look on the wiki
Thanks! 