[SP] Enrichment

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Lpfreaky90
2,842 Posts
Posted May 17, 2011
This is my first portal 2 map it has:
* Funnels
* Hard Light bridges
* Turrets
* Cubes and buttons
* Pannels

Difficulty: Medium
Size: Small

Updated: now in the pti form and improved looks, and puzzle.

Click here to download Enrichment :: Test one

Click here to download Enrichment :: Test one

&

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Lpfreaky90
2,842 Posts
Posted May 17, 2011
Replied 4 minutes later
Fixed the issue with the non-working map
Feel free to download
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Lpfreaky90
2,842 Posts
Posted May 17, 2011
Replied 1 minutes later
This is my very first map, so suggestions are more then welcome
If you spot any bugs, please let me know.
If you have ideas how to improve the map: let me know!

~Lp

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MrLate
159 Posts
Posted May 17, 2011
Replied 38 minutes later
Add lights, it would make the map much more appealing. I think puzzles were too easy.
Here's my playthrough: http://dl.dropbox.com/u/3300848/portal/ ... mrlate.dem
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Lpfreaky90
2,842 Posts
Posted May 17, 2011
Replied 22 minutes later
I added my list of to do things, lighting is on it!
It is true this map is not really hard, as this is intended to be the first of a series of test.

Figured out how to open the .dem file ( playdemo enrichment_mrlate.dem in portal 2)

The other solution
The solution you used is one of the options, the other is the one where you launch yourself through where the glass panels were, and then onto the walkway, place the portals the way you had them, and then jump into the funnel, onto the hard light bridge.
~Lp

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lillegum
8 Posts
Posted May 17, 2011
Replied 3 hours later
Loved it! Only thing that bugged me: I couldn't go down to the trees! I wanted to. Damn u!
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oliethefolie
4 Posts
Posted May 17, 2011
Replied 1 hour later
Really good but the actual design and feel of the map is rather bland.
4/5

I felt really stupid when I could use the excursion funnel with the hard light bridge at the end.

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Lpfreaky90
2,842 Posts
Posted May 17, 2011
Replied 2 hours later
Thanks for the reactions!

@lillegum: The initial idea involves getting to the trees after test number 6.
Since this is only test one, it might take a while, but I planned that you could get there someday!

@olie glad you liked my map. The design and feel are indeed not good yet. I really need to add lightning and other stuff to make it a bit nicer, and it's on my to do list

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quatrus
1,047 Posts
Posted May 17, 2011
Replied 3 hours later
Medium is about right for difficulty. Map seemed a little bright, maybe tone it down a bit? Thanks for mapping.
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Djinndrache
1,442 Posts
Posted May 19, 2011
Replied 1 day later
I started playing custom maps and record me playing them. It's neither a perfect run nor do I have to have solved the map in the way it's meant to solve it. I play the maps "blind", that means I've never been in them before and play them for the very first time. I also give a little feedback for the map in the video description.

Maybe you are interested in the fact, that I played your map: http://www.youtube.com/watch?v=Ufof2cZ-fZ4

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lillegum
8 Posts
Posted May 19, 2011
Replied 5 hours later

lpfreaky90 wrote:

@lillegum: The initial idea involves getting to the trees after test number 6.
Since this is only test one, it might take a while, but I planned that you could get there someday!

Can't wait! And again; awesome job with the rest of the map

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brianuuu
19 Posts
Posted Jun 04, 2011
Replied 16 days later
bright map! Love it!
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KennKong
942 Posts
Posted Sep 11, 2011
Replied 3 months later
You already know about the need for improved lighting.

Although the apparent solution isn't difficult, there are even easier shortcuts:

Ride the funnel to the top, then shoot a portal into the lightbridge room through the doorway. Drop out of the funnel, grab the cube and portal onto the lightbridge. Place a portal next to the button in the turret room, and place the cube on the button (you don't even have to enter the room.) Place a portal on the target to the right, and walk out.

As part of a bigger map, it would be an easy start. If the rest got more interesting, it could turn out well. Just 3/5 for this piece, now I'll go check out the next parts.

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Lpfreaky90
2,842 Posts
Posted Jun 09, 2012
Replied 8 months later
I re-did this in the PTI and this is the result!
It's slightly harder then before and it looks a lot better (thanks grid). There's still room for improvement and I will most likely update this one again somewhere in the future!