What filter option would I use if I wanted an emancipation grill trigger to ignore the rocket from a turret?
Turrets and rocketss and emancipation grills, Oh my!
Posted Nov 22, 2007
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Posted Nov 22, 2007
Replied
49 minutes
later
That's a tough one... Is there a flag in the portalcleanser that is like Projectiles? I'm not sure what the rocket is classified as, or else I'd say use a filter.
Posted Nov 22, 2007
Replied
4 minutes
later
Flags are:
CHECKED| Client
NPCs
Pushables
Physics objects
Only player ally NPCs
Only clients in vehicles
CHECKED| Everything (not including physics debris)
Only clients not in vehicles
Physics debris
Only NPCs in vehicles
Posted Nov 22, 2007
Replied
6 minutes
later
Rad, I just flipped off the Everything and picked everything else accordingly.
Posted Nov 22, 2007
Replied
1 minute
later
Try unchecking Everything and checking Physics Objects. If that doesn't work... You may have to abort hope, or post in the Steam SDK forums.
Posted Nov 24, 2007
Replied
1 day
later
Try using a filter instead, and of course if that doesn't work, just try without everything. You might have to design the level a specific way, in order to get the rockets through.
Posted Nov 24, 2007
Replied
40 minutes
later
Turn off Everything, turn on Physics Objects, as msleeper suggested. That's how the grid in Shmitzchamber is set up, and rockets will pass through it.
Posted Nov 24, 2007
Replied
5 hours
later
The problem's been fixed since about an hour after I originally posted. Can a mod lock this please?
Posted Nov 24, 2007
Replied
3 hours
later
No need to lock, other people in the future might have your same problem.
What did you do to fix?
Posted Nov 24, 2007
Replied
3 minutes
later
I just unchecked Everything and turned pretty much everything else on. (phys objects, npcs, etc.)
Posted Apr 22, 2008
Replied
4 months
later
What about just using a filter set to Not allow, with the rocket entity name. (dont ask me what that is, although i have emailed Jeep Barnett and gotten very quick answers,).
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Posted Apr 22, 2008
Replied
1 minutes
later
Old thread is old.