[SP] Testing is the future

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quatrus
1,047 Posts
Posted Apr 24, 2012
Replied 3 hours later
Well done with the destroyed theme. I thought your puzzles were a modest challenge in most cases, mostly I enjoyed the trek through your maps set. Thanks for creating.
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OnePortalizedGal
156 Posts
Posted Apr 24, 2012
Replied 2 hours later
Lots of fun - really enjoyed - map looks great - puzzles didn't rack you brains - but interesting enough with visuals that made it all highly enjoyable! 5 cakes from me.
Thanks for making!
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clickaus
62 Posts
Posted Apr 25, 2012
Replied 9 hours later
Really enjoyed playing through your maps.

Thanks for the upload
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Pitkakorvaa
200 Posts
Posted Apr 27, 2012
Replied 1 day later
Pretty cool map. Puzzles were just on that difficulty I like to play. Also those outside the box objectives were funny, I liked. But on the other hand visualizing were totally boring at the beginning and on some other places, few chambers were nicely done. So next time pay more attention to that.
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KennKong
942 Posts
Posted Apr 27, 2012
Replied 16 hours later
I recorded my blind playthrough. The total playtime was 52:31, but I managed to edit out 10 minutes of standing around, repeated failures and backtracking. So this map kept me busy for a while. I found no bugs, and have no serious complaints. The first room with the swing was a bit dark for my old eyes. The portal surface to get to the control room/escape pod at the end was quite hard to spot. Otherwise, I really enjoyed playing this. Thank you for the change of scenery at the start. Once inside, the destroyed theme is one of the best I've seen. The puzzles were good, but not excellent. There was some flinging, which I love to do, but I had some trouble (most of the repeated failures were attempting those.) My general feeling about this map tells me to give it a 4, but I can't really think of anything I would do to improve it, so I give it 5/5.

Testing is the Future blind playthroughembedded
rxj3X8EC-C4

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wildgoosespeeder
178 Posts
Posted Apr 28, 2012
Replied 4 hours later
This one was super tight. Although I am not a fan of test chambers that would give claustrophobics seizures, this one really requires you to think with portals. I really had to think in the 4-fizzler/3-button area to get a cube out of that area. Sacrificing the cube was the only way to proceed. Good job!
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soptipp1
60 Posts
Posted Apr 28, 2012
Replied 4 hours later

Pitkakorvaa wrote:
Pretty cool map. Puzzles were just on that difficulty I like to play. Also those outside the box objectives were funny, I liked. But on the other hand visualizing were totally boring at the beginning and on some other places, few chambers were nicely done. So next time pay more attention to that.

I'm glad that you liked the puzzles but I don't really understand what you meant with visualizing. Is the lighting bad? Does the map lack detail? Something else I didn't think of? I'd appreciate if you told me so I know how to do next time.

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Pitkakorvaa
200 Posts
Posted Apr 28, 2012
Replied 25 minutes later
Visualizing = World detail and how nice and comfortable it looks my friend
Yes, your map lacks of detail in some parts. Spend more time on it and your maps easily gets to real quality stuff.
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soptipp1
60 Posts
Posted Apr 28, 2012
Replied 3 hours later
I can see what you mean. It's just that I've spent so much time learning more advanced hammer usage that I never tried to get to the level of detail seen in the best maps out there. Before this map I only knew the very basics of hammer, I need to learn the art of level design one step at a time.
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rock_n_rage
168 Posts
Posted Apr 28, 2012
Replied 11 hours later
I really enjoyed this map pack. Wasn't too challenging but very fun to play. I did find some areas to be a little too dark which made it difficult to find my way around. Left me wanting more!
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Logic
298 Posts
Posted Apr 29, 2012
Replied 9 hours later
I sent you a private message. Please read it
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soptipp1
60 Posts
Posted Apr 29, 2012
Replied 4 hours later
If anyone wants to use any of the concepts I made in this map (spinning faith plates), feel free to do so! I won't mind it, I'm just glad you liked it
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Djinndrache
1,442 Posts
Posted May 07, 2012
Replied 7 days later
This is different.. but still very good!

Ylb0613SCk8
(Link: http://www.youtube.com/watch?v=Ylb0613SCk8)

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Logic
298 Posts
Posted May 07, 2012
Replied 1 hour later

soptipp1 wrote:
If anyone wants to use any of the concepts I made in this map (spinning faith plates), feel free to do so! I won't mind it, I'm just glad you liked it

I did use the faith plate idea in my latest map, but with a twist. Look up CrossFlinger if you want to play it

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soptipp1
60 Posts
Posted May 10, 2012
Replied 3 days later
The map pack is now available on Steam Workshop! http://steamcommunity.com/sharedfiles/f ... d=70835232

I also want to say thanks to everyone who played it here on TWP, more than 1000 downloads now. I'm happy so many of you enjoyed it

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niask
1 Posts
Posted Jun 14, 2012
Replied 1 month later

soptipp1 wrote:
The map pack is now available on Steam Workshop! http://steamcommunity.com/sharedfiles/f ... d=70835232

Could you add some other download mirrors? Steam workshop isn't handy for downloading.

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soptipp1
60 Posts
Posted Jun 14, 2012
Replied 4 hours later
I've tried to make you able to download earlier versions of the map, but I simply can't get it to work. I either get an error with the old files or an error with the workshop link. Because I can't get both of them to work at the same time I'll keep the workshop download. Sorry .
Anyway, the download system on TWP is going to change to workshop only, so it's best if you get used to it.
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turretking
4 Posts
Posted Jun 22, 2012
Replied 8 days later
i cant get the download from steam workshop any tips?

I cant find the download button.

Thanks

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Ace_StorM
75 Posts
Posted Aug 11, 2012
Replied 1 month later
These were some nice maps! The riddles were as hard as the ones from the game and the graphics were absolutely great!
5/5.
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User
630 Posts
Posted May 26, 2013
Replied 9 months later
Good Map
At some Points the Light looks a little bit "hmm"
But good Idea ^^