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- The faith plate has no function since you can simply portal yourself up there again
- You can't see what the buttons actually do! Why? Place the funnels so that you can see them
- The final fling to get to the exit was just clumsy in my opinion
The aesthetics are also good enough, but they wont win any awards. The map needs more details.
- What is up with the sideways texture by the entrance that makes your portal place itself sideways?
El Farmerino wrote:
@Logic:
The fact that you can't see the funnel is kind of the point. You can use the two sideways portals to see what you're doing - hence the title. You're supposed to bounce yourself off the faith plate into the lightbridge to make the fling - If you do that you'll make it every time. The fact that you made it without that is a failing on my part.
Aha, hmm. It's probably the fact that you can do it without looking through the portals that makes the puzzle bad in my opinion. It was almost impossible to do the fizzler/ball/funnel puzzle in Double Bill.
I did figure if out that you were supposed to use the light bridge/faith plate to make the final jump, but I had already solved it in another way at that point.
The last post had a bit of a dark tone to it. It's not a bad map. But I would have gone with a different approach to the puzzle-elements. How about this as an idea for the funnel-puzzle:

Just a though
No, cleaver idea on the fling to the final door part though...
EDIT: Yeah, my idea worked! I think it'd be very difficult to solve it randomly now....