This map doesn't require ninja-skills, but only brain-skills. You have some ? So try this ! and would you mind recording your blindrun for me ? (if your computer can record for hours of course...
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Update v7 (14/10/12) :
- put the map on the workshop PTI
Update v6 (25/06/12) :
- a few changes in the design of the first big room (added glass windows)
- fixed a few things noticed by Brainstone (added other autosaves, moved a walkway/a faith plate/ducts, fixed the arrival/departure videos) and by greykarel (changed the animation of 2 faith plates)
- removed the env_projectedtexture and put toolsblocklight textured brushes instead (to get static shadows of a grate)
Update v5 (21/06/12) :
- a completely new design for the room with the light bridge (i hope you'll like it)
Update v4 (19/06/12) :
- added a platform to avoid falling in a small gap at the top of a funnel (noticed by Yorgn)
- minor fixes for the design (made the foliage to sway, added an env_projectedtexture)
Update v3 (04/06/12) :
- removal of an anoying looping sound at the bottom of the well
- changed a weird sentence of GLaDOS (noticed by KennKong)
Update v2 (28/05/12) :
- made a trigger_hurt deal more damage to prevent getting upstairs by wall strafing at the end (thanks to Shakky)
- removal of a huge shortcut (found by KennKong and greykarel, well done guys !)


