Released Test 04 on Workshop
http://steamcommunity.com/sharedfiles/f ... d=75061305
As well, i have updated my other 3 maps with minor bug fixes.
Released Test 04 on Workshop
http://steamcommunity.com/sharedfiles/f ... d=75061305
As well, i have updated my other 3 maps with minor bug fixes.

The tiles doesn't really fit here from a logical perspective, but it fits as a decoration.

Awkward shadows in the down/right corner. Ignore it for now x)
NOTE: The lighting is shit. I know...
Logic wrote:
Awkward shadows in the down/right corner. Ignore it for now x)NOTE: The lighting is shit. I know...
Hehe... OK! then the rest is good! looks like some kind of an awesome escape part! ![]()
@SpAM_CAN: wow dude, that plasma beam looks like a really intereting new element! I wonder what kind of puzzles have you thought for that! Will stay tuned! ![]()
Logic wrote:
The tiles doesn't really fit here from a logical perspective, but it fits as a decoration.
I was gonna say, if there are tiles on the floor, tiles should be missing from the roof. Looks good; just needs a pump from the lights -> they are on after all.
chickenmobile wrote:
I was gonna say, if there are tiles on the floor, tiles should be missing from the roof. Looks good; just needs a pump from the lights -> they are on after all.
Yeah. I might replace the tiles or just remove them completely.
When you say "needs a pump", what exactly do you mean?
Logic wrote:
chickenmobile wrote:I was gonna say, if there are tiles on the floor, tiles should be missing from the roof. Looks good; just needs a pump from the lights -> they are on after all.
Yeah. I might replace the tiles or just remove them completely.
When you say "needs a pump", what exactly do you mean?
PUMP UP THE VOLUME DUUUDE.
chickenmobile wrote:
Logic wrote:chickenmobile wrote:
I was gonna say, if there are tiles on the floor, tiles should be missing from the roof. Looks good; just needs a pump from the lights -> they are on after all.
Yeah. I might replace the tiles or just remove them completely.
When you say "needs a pump", what exactly do you mean?
PUMP UP THE VOLUME DUUUDE.
In other words, maor contrast.





A. they don't like the style.
B. it takes too much time and effort to detail properly.
But personally I still love and map the style, even if it takes forever to finish :3
Totors wrote:
How come nobody ever makes maps in the reconstructing theme?
Wow Totors, I think those pics look really amazing!
I can see a certain taste for simetry even into all that destruction, and I really like it, dude! I also like the scale of the water texture. Good job!
I see it's a coop, right? Has it been already released? If not, expected release date?
josepezdj wrote:
I see it's a coop, right? Has it been already released? If not, expected release date?
It's part of a co-op map pack which will never be released because I'm lazy
Totors wrote:
josepezdj wrote:I see it's a coop, right? Has it been already released? If not, expected release date?
It's part of a co-op map pack which will never be released because I'm lazy
Well you could release what you have completed of the mappack can't you? Your map looks amazing! It would be a shame never to play it. 
RubyCarbuncIe wrote:
Well you could release what you have completed of the mappack can't you? Your map looks amazing! It would be a shame never to play it.
I agree!


It's a great change of scenery after testing all day. I hope to see some news on what type of environment you go for. Good luck!
Any thoughts?
EDIT: The Surface Division Field (The green Fizzler) texture and idea was made up by FourthReaper. It is not one of the prefabs I am talking about.