[PTI] dwchamber01

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co0op
114 Posts
Posted Jun 14, 2012
My first map. Small puzzle, medium difficulty.
It's been playtested quite a lot and I hope there are no more exploits.
For now I am satisfied with the room, but I probably will rework it at some point to make it a bit more challenging.
Enjoy

Click here to download dwchamber01

Click here to download dwchamber01

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sicklebrick
876 Posts
Posted Jun 15, 2012
Replied 21 hours later
Ty, was a fun little puzzle ^^
I got stuck in the room with the orange\blue funnel once, but it wasn't so bad.
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co0op
114 Posts
Posted Jun 16, 2012
Replied 22 hours later
Thank you, glad you enjoyed it!
How exactly did you manage to get stuck there? I thought I had gotten rid of that by placing a button there that resets the room.
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sicklebrick
876 Posts
Posted Jun 16, 2012
Replied 4 minutes later
Lol, woops. Thought that was for the cube dropper so I didn't press it
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co0op
114 Posts
Posted Jun 16, 2012
Replied 31 minutes later

It fizzles both cubes and therefore allows you to leave the upper level again.
But I must admit that the indicator lights and symbols in the map are kind of confusing since there are so many connections. I tried to make the connections clearer for a long time, but it probably wasn't my best effort. Hopefully it's not spoiling the puzzle too much.
BTW, I have a harder version almost ready for release. I guess this one was a tad bit too easy after all...
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zivi7
649 Posts
Posted Jun 17, 2012
Replied 1 day later
I never used the orange funnel room. Is that whole room just a decoy or is my solution not the intended one? Maybe you could remove one or two lights in the area with the two floor buttons? That spot is very bright as you can see in the video.

yxxtqebmA7E

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co0op
114 Posts
Posted Jun 17, 2012
Replied 3 hours later
That is not the intended solution and wasn't even possible in an earlier version. Thanks a lot for finding that out It will be fixed within the next hours.

Edit: it's fixed, happy testing!