RubyCarbuncIe wrote:
Groxkiller585 wrote:herself.
Himself*
Gaak!
The one time I decide to break the assume-internet-poster-is-male stereotype because of a name...
RubyCarbuncIe wrote:
Groxkiller585 wrote:herself.
Himself*
Gaak!
The one time I decide to break the assume-internet-poster-is-male stereotype because of a name...
Groxkiller585 wrote:
Gaak!The one time I decide to break the assume-internet-poster-is-male stereotype because of a name...
Muhahahhaha
Groxkiller585 wrote:
RubyCarbuncIe wrote:Groxkiller585 wrote:
herself.
Himself*
Gaak!
The one time I decide to break the assume-internet-poster-is-male stereotype because of a name...
Lol, it's no big deal, that's what I get for naming my username after a card I liked. 
Idolon wrote:
That looks awesome! 
Very Epic.
You could scale the water texture up a bit though, there is a very noticeable repeating pattern. (Also a custom flow map would look really good here!)

In terms of design though It's far too clean for destroyed textures though. However you said it doesn't look that good yet for a reason so that's not an issue. Judging by the look of your other destroyed theme map I hope to see how this one turns out. Good luck with it.


Unfortunately though, I have decided to abandon the Portal 1 Underground Remake. Making 18 test chambers, along with constructing the areas where the puzzle had to be navigated a different way due to destruction, I realized I was way in over my head. I only finished chambers 00 and 01.
If anyone wants to take over, that's awesome, just PM me and i'll give you the work.
UsCobra11 wrote:
Anyways, this might look familiar.
Unfortunately though, I have decided to abandon the Portal 1 Underground Remake. Making 18 test chambers, along with constructing the areas where the puzzle had to be navigated a different way due to destruction, I realized I was way in over my head. I only finished chambers 00 and 01.
If anyone wants to take over, that's awesome, just PM me and i'll give you the work.
Wow, Cobra. That looks really, really good
Too bad about you changing your mind on the project, it looked promising :/
RubyCarbuncIe wrote:
@Logic It looks like an interesting test chamber that seems to involve flinging multiple times and mid air thinking. On top of that it's a one portal chamber!In terms of design though It's far too clean for destroyed textures though. However you said it doesn't look that good yet for a reason so that's not an issue. Judging by the look of your other destroyed theme map I hope to see how this one turns out. Good luck with it.
Oops, didn't see this comment earlier. Yeah, I've already changed the textures and it'll have the same amount of destruction as the previous chamber. I just need to extend the puzzle a bit, otherwise the chamber will be way too short... x)



It'd be nice to have some comments, I'm thinking I should put in more ruble and break them more but I'm not sure.
I think of doing three chambers per map, maybe two I don't know what's preferable..
I'll be using chickens hub scripts (god bless him for those!), and also LP's deathfizzler, I hope it's okay and ofcourse I'll credit you in the description! 
Good looking maps! I agree with Jose I love the atmosphere in both the first and third images. It seems very organic like the plants actually affect the chambers appearance. I'm looking forward to the release.