can has cake?

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Fracture
797 Posts
Posted May 08, 2012
I have not found the cake model from portal one in the model browser for portal 2, nor have i procured a download for said model anywhere.

Am I able to input said model into portal 2? And if so, can someone please direct me to said download.

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spongylover123
944 Posts
Posted May 09, 2012
Replied 4 minutes later
extract it from the gcf and put it in the right directories in p2.
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Fracture
797 Posts
Posted May 09, 2012
Replied 5 minutes later
I know not of GFC
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spongylover123
944 Posts
Posted May 09, 2012
Replied 18 minutes later

Fracture wrote:
I know not of GFC

Buy Portal,
Find the directories in the GCF

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Fracture
797 Posts
Posted May 09, 2012
Replied 25 minutes later
my paypal wont let me log in. Unresolved difficulties >_<

I did however have another issue with not being able to figure out how place models in my maps. I don't know this kind of stuff. AT. ALL

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spongylover123
944 Posts
Posted May 09, 2012
Replied 3 minutes later
sorry, you need portal for cake, or you can make a custom model.
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Fracture
797 Posts
Posted May 09, 2012
Replied 17 minutes later
Screw it, i made an omega super deluxe cake made from brushes and a env_fire for the candle
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Villethemina
40 Posts
Posted Jun 18, 2012
Replied 1 month later
Sorry for bumping an old thread but I have this same problem and I figured I could aswell reply to this instead of making a new thread.

So I have portal 1 and I have extracted all cake files and I've located the .vpk file where I would have to put those files but I have no idea how to put files into a .vpk file. I have tried searching with google, search etc. but didn't find an answer.

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FelixGriffin
2,680 Posts
Posted Jun 18, 2012
Replied 1 hour later
Oh, you don't need the VPK. Just put it in common/portal 2/portal2/models.
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CamBen
973 Posts
Posted Jun 18, 2012
Replied 19 minutes later
Portal 1 files aren't in GCF's are they?
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FelixGriffin
2,680 Posts
Posted Jun 18, 2012
Replied 14 minutes later
...they should be, shouldn't they?
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Villethemina
40 Posts
Posted Jun 19, 2012
Replied 7 hours later
Ah thanks for your help FelixGriffin.

And no the p1 files weren't actually in a GCF I said it a bit stupidly.

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Villethemina
40 Posts
Posted Jun 19, 2012
Replied 4 hours later
Bumping again. I found out that the process is a lot more complex than just moving a couple of files. Apparently I have to de- and recompile the cake and edit the .qc file.

So I have now managed to do all of that but the compiler wont compile the cake but instead keeps crashing. I have read all the advice in about 10 threads on this forum but found no answer. NEED HELP!!

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RubyCarbuncIe
303 Posts
Posted Jun 19, 2012
Replied 13 minutes later

Villethemina wrote:
Bumping again. I found out that the process is a lot more complex than just moving a couple of files. Apparently I have to de- and recompile the cake and edit the .qc file.

So I have now managed to do all of that but the compiler wont compile the cake but instead keeps crashing. I have read all the advice in about 10 threads on this forum but found no answer. NEED HELP!!

It shouldn't be that hard to move files from one Source game to the other. From what I can tell people have already ported the cake model into Portal 2 in the past. Also here's proof that it shouldn't be that hard.

Larger image: http://steamcommunity.com/id/RubyCarbun ... 2403448782

I would have had to decompile and recompile every single model used in that map in order to get it working. It should be as simple as moving files from one game directory into the other.

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Villethemina
40 Posts
Posted Jun 19, 2012
Replied 13 minutes later

RubyCarbuncIe wrote:
It shouldn't be that hard to move files from one Source game to the other. From what I can tell people have already ported the cake model into Portal 2 in the past. Also here's proof that it shouldn't be that hard.

I know some people have been able to get the cake working in p2 but just because they have managed to do it doesn't mean it's not hard.

Or maybe I just suck so bad on hammer

EDIT: and the problem still exists :/ I cant figure out how to compile the files.

EDIT2: The original problem with just copying the files is that when I do that and open up the cake on hammer(add it to the map) it only shows the yellow lines around it and as I compile the map it says "unable to load vertex data"

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Lpfreaky90
2,842 Posts
Posted Jun 19, 2012
Replied 1 hour later
here https://dl.dropbox.com/u/37801279/twp/portal2.zip use that one
copy it over so the portal2 folder merges with steamapps/common/portal 2/portal2 ^_^
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FelixGriffin
2,680 Posts
Posted Jun 19, 2012
Replied 1 minute later
Oh! I know that error!

Did you copy the file called [something].dx80.vtx?

Rename it to .dx90.vtx and it will work. Portal 2 just uses a new version of DirectX.

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Fracture
797 Posts
Posted Jun 21, 2012
Replied 1 day later
aw man is that the actual cake recompiled for portal2? I was looking for that thing myself. Can I scale it several times it's original size?
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Lpfreaky90
2,842 Posts
Posted Jun 21, 2012
Replied 7 hours later
That cake works in p2
Dunno what the quality will be when you scale it several times
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Villethemina
40 Posts
Posted Jun 23, 2012
Replied 1 day later
Yessh!! Thank you so much Felix and Lpreaky! I'll try those out when I come back home(I'm on a holiday now) and report back then.