A small issue with the grating, other than that nice job! 4/5 great!
Thanks LP & Sicklebrick.....I'm trying to take my time and learn this thing the right way. I've taken to using the tools within Hammer pretty quickly as the program is very similar to the CAD programs I've used on the job for years. I'll take a look at the grating that LP mentioned to me in-game and figure out how to setup a brush with a func_clip_vphysics tied to it. I just need to make sure that a light bridge can still pass through.
worked fine, but at hallway to the exit chamber with 2nd ball, the door opening into the exit chamber, opened into me and trashed the ball, guess I was walking too fast...? After restart at save, I walked slowly and door had time to open...maybe set it to activate earlier? Thanks for creating.
Thanks for the feedback quatrus - I'll move that trigger a little farther away from the door. Still working to fix the grate issue.
Thanks for the vid zivi! I'll certainly have to address this issue, I'd just to find a way to do it without changing the way that door closes.