[SP] Penrose 03: Tidal Displacement

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FourthReaper
356 Posts
Posted Jul 03, 2012
Replied 11 hours later

Lpfreaky90 wrote:
FelixGriffin wrote:

Does the easteregg have to do with bringing both of the cubes all the way back? I did that, and then just had to fizzle them.

Nope Me breaking the puzzle had to do with the two cubes though

Indeed it did.

I must say I am really digging that people tend to seriously want to see the easter egg, or at least part of it.

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sicklebrick
876 Posts
Posted Jul 03, 2012
Replied 7 minutes later

FourthReaper wrote:
...quotes...
I must say I am really digging that people tend to seriously want to see the easter egg, or at least part of it.

It's such a facepalm EEgg too >.<

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FourthReaper
356 Posts
Posted Jul 04, 2012
Replied 1 day later

sicklebrick wrote:
It's such a facepalm EEgg too >.<

I can imagine that it might be, yes. Though to be fair, I think you only got the first part of the easter egg. This is ofcourse the best part, but did you by any chance find Hoopy?

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sicklebrick
876 Posts
Posted Jul 05, 2012
Replied 17 hours later

FourthReaper wrote:
... did you by any chance find Hoopy?

Haha, nope. LP mentioned he was in there somewhere, but I died cleaning up the last few turrets and CBA looking. Just found him now.. sneaky!

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AntiVector
102 Posts
Posted Aug 23, 2013
Replied 1 year later
This is the type of map that's so ingeniously designed that it almost makes me want to quit mapping. I could never make a map with such creativity and polish.
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FourthReaper
356 Posts
Posted Aug 24, 2013
Replied 14 hours later

AntiVector wrote:
This is the type of map that's so ingeniously designed that it almost makes me want to quit mapping. I could never make a map with such creativity and polish.

Well, not with that attitude you won't. But I bet that if you took enough practice time, you'd be able to make brilliant maps. Just start out simple, I guess that's the best advice I can give. Don't expect anything awesome to form right away, I built the ugliest semi-maps you could image but had fun doing so. Didn't even release them, that would have been pointless (though I didn't even know how to do that back then).

Also, thanks a bunch for your compliments. I really appreciate it, especially since the map is quite old already.