There are two ratman dens and a mysterious observer, can you find them all?
Click here to download Rapid Effusion
Click here to download [SP] Rapid Effusion
&
There are two ratman dens and a mysterious observer, can you find them all?
Click here to download Rapid Effusion
Click here to download [SP] Rapid Effusion
&
I accidently got myself stuck in a loop in the second test where I put a portal under the diversity vent that was sucking in, and another portal on the panel where the vent ends. I ended up going in a circle. So thanks for putting in autosaves 
No complaints, only that it should be longer- but for 5 days, that's brilliant work. ![]()
About the loop, you actually can exit it if you press one of the movement keys (W A S D). In portal 2 you can slightly change your flight path and try not to fall on the portal.
- quite easy but that's how an introduction level should be. Particularly liked the last chamber and how you move through tubes, it looked very neat! The map played well, looked good and I really hope to see more from this series and those vacuum tubes <Insert official name here> in the future. I need to scribble down some puzzle-ideas I got while playing this now, thanks for mapping! 5/5

o45Nh5y46tw
(Link: http://www.youtube.com/watch?v=o45Nh5y46tw)
Also, I love how your maps always have a fizzler up to an area, and I never see it until I solve the puzzle twice.
I give it a 8/10


RectorRocks wrote:
1. I didn't use the angled panel. I think I solved it in an unintended solution. xP
2. I liked how theres alot of secret areas and Ratman Dens, very interesting. You should let the radio play some music though, maybe Still Alive or Exile Vilify?
Mr. P. Kiwi wrote:
(Question: what's the name of Exile Vilify in the sound library?)
"music.sp_a2_dual_lasers_r1"
Hold on, I'm uploading my blindrun , will be up soon. 
EDIT: Uploaded! Go watch it, thanks! 
Mr. P. Kiwi wrote:
...do upload your blindrun.
Heres my blindrun: vTJEd-lRP08
Enjoy! And tell me if I solved in an unintedned solution. xP
||This was a highly enjoyable map, it was more an exploratory / transition instead of a puzzle map, however with a little more tweaking and detailing it could even be misinterpreted as one of Valve's work.
The dialogue used was humorous, the ambience great, plus the detailing was very well done. <redacted>... I noticed a few things that looked copy/pasted from Valves maps. I am not a fan of copying other people's work, for any reason.
I liked the little secret area too (even though it wasn't really secret).
Keep up the good work! (make sure you polish this map further)||