[Coop] Coop Crowd pt5

Avatar
WARDOGSK93
2 Posts
Posted Aug 24, 2012
sorry steam wont let me upload this
link to my pt1,2,3 and 4: http://steamcommunity.com/sharedfiles/f ... d=89780549

installtion:(64 bit) open C:\Program Files (x86)\Steam\steamapps\common\portal 2\portal2\maps
(32 bit) C:\Program Files\Steam\steamapps\common\portal 2\portal2\maps

when its open drag the file mp_coop_crowd_pt5.bsp to the folder and your done

type changelevel mp_coop_crowd_pt5 to load map

File Name: mp_coop_crowd_pt5.zip
File Size: 3.37 MiB
Click here to download Coop Crowd pt5

Advertisement
Registered users don't see ads! Register now!
Avatar
kabal
2 Posts
Posted Sep 06, 2012
Replied 12 days later
this map is so horribly broken i don't even know where to start
Avatar
zivi7
649 Posts
Posted Sep 06, 2012
Replied 51 minutes later

kabal wrote:
this map is so horribly broken i don't even know where to start

This made me curious so I started the map in splitscreen. WTF? Is the room covered in teleporters? Whereever I moved, I got magically moved to the stairs over and over again.

Edit:

I decompiled the map to see. Why is there that trigger_teleport in front of the lift to the top area? Why are there the world portals on both sides, making the light bridge obsolete? Also, you shouldn't build everything inside a huge box, this usually hurts performance really bad. If you have a leak, only seal that leak instead of creating that giant box.

Advertisement
Registered users don't see ads! Register now!
Avatar
Lpfreaky90
2,842 Posts
Posted Sep 26, 2012
Replied 19 days later
?!?!?
1. random world portals random pixels in front of the wall
2. random invisible teleport
3. random invisible buttons, probably due to worldportals in coop
4. random room with random faithplates
5. random button that enables a useless lightbridge...

was this even tested?
seriously horrible. 1/5