G.Lecter wrote:
Pues s?, espa?ol de toda la vida... de Salamanca! Se hace raro ver a gente espa?ola que se dedique a esto... somos muy pocos (al menos que yo conozca).
Ey! Encantado de encontrarte t?o!
Yo soy de Granada! Tienes raz?n, creo que s?lo tengo un amigo espa?ol fan del juego y que mapea, es de Alicante (creo recordar) y se llama Carlos (Carlymix)... y por cierto tiene un mapa impresionante que deber?as probar si no lo has hecho ya! Es Psicodelia.
OK, this is what I've tried so far in this new version:
1. First logical approach was to dissolve the cube while I was standing on the catapult area and I had one portal opened on the floor right on the bullseye overlay and the other one on the floor at the opossite corridor; after the cube has flung though portals, I quickly move through the fizzler field to the exit area and quickly shoot a floor portal below the cube (still flying in the air) and th other on the flipped panel... But the cube cannot reach the place, not even the lasefield! and it just falls down to the goo
2. I cataputed the cube hoping it would enter a floor portal (opened right on the bulleye overlay again) and get out with a certain higher speed (than in above case) from the other portal placed on the floor at the opossite corridor... to no avail either 
However, I'll try again the following: infiniflinging the cube from the right corridor to the leftt one only 1 time in order not to make the cube crash agaisnt the ceiling, because I tried but if it infiniffling too much it ends up crashing agaisnt the ceiling and bouncing somewhere else making this maneuver impossible 
Btw, I forgot to mention: that kind of physics' clipping near the the fizzler if you fling the cube towards the laserfield from the dropper area is kind of meany 