Special thanks to usCobra for the idea.
Special thanks to Krank and usCobra for testing.
Special thanks to usCobra (again) for mapping assistance and some more stuff. He's awesome.
Thanks to Lpfreaky90 for the wakeup example. Would have been tedious without it.
[SP] Before Aperture- Map 00
quatrus wrote:
Hmmm. There was a shadow orange and blue portal on the respective surfaces. thanks for mapping - keep going.
Yeah. I just fixed that. Thank usCobra.
portal2tenacious wrote:
quatrus wrote:Hmmm. There was a shadow orange and blue portal on the respective surfaces. thanks for mapping - keep going.
Yeah. I just fixed that. Thank usCobra.
I had the same issue still.
whilst jumping up an down the map didn't feel smooth; when I tried walking outside I realised that with proper bunny hopping you can skip the puzzle. The puzzle is not a puzzle. And the first map in portal actually consists of the first 2-3 parts between elevators.
This map can be solved by someone who has never played portal before. All in all not interesting 
May I ask what you mean it wasn't smooth? Is it lagging or just doesn't look good? A single puzzle out of apathy, sorry.
What wasn't smooth was is when just jumping up and down in the room it felt shocky/laggy.
For the laggy/jumpy thing, I'll try to optimize it more. Thanks for the feedback.