Updated V7 (12/12/12)
[SP] Caterpuddle
Updated V7 (12/12/12)
RogerL: Oh dear >.< The idea was that you'd be standing on the bridge, and fizzle the cube you were holding, then run and grab a new one from the dropper. If you miss that, it should land on the button and swipe the bridge away for a sec. Please tell me that's what happened? Heheh.
We're good then!
Some pretty subtle concepts used in this one. It feels a little strange, parts are awkward, and I'm not 100% sure if intended. Here's an unedited blind playthrough, while waiting for pizza. (The long pause near the end is when the pizza arrived.)
Solid solution with some distracting bits that makes you think out your next step carefully. To be frank after getting the cube to the left-most area I came to the solution pretty straight forward in the sense that I felt almost guided by my own portal placement while trying not to fall or losing portals with the fizzlers
I want more of these!!!
5/5 ofc!
The intended (and easiest) way to get the cube to the button in the corner is just to run through the fizzler on the bridge with it. From there you grab a new one as it spawns.
Glad you like it too Jose, I think you're right about the second 'half', but honestly I just wanted to put a fling in there
This only took a night, so maybe there will be more!
Updates:
-Put portal blockers on the white borders at the start\end of the map
-Removed some floor for Shakky's route.
-Made the water more deadly
-Bulked out the lasers' width for Mevious' route.
Vid:
Here's the intended solution. Would like to know if anyone did it significantly differently 
JbefobIErkw
RogerL wrote:
I did it as intended, with one minor difference. I put a lightbridge next to the permanent bridge and put the cube on it whioh gave me more time to get to the dropper once I went through the fizzler. It wan't really needed, I know, but standing close to laser fields and reaching through them makes me nervous (and resulted in one death anyway).
Aah, coolcool. That's how I was doing it when testing the map - nervous about laserfields too!

Here's my solution:
Solution
pD5ERfOpe6M
Is it intended? :p
5/5! Cheers! 
RectorRocks wrote:
Here's my solution:
Solution
pD5ERfOpe6MIs it intended? :p
Heh, nice
I like how everyone has a slightly different solution.
sicklebrick wrote:
Here's the intended solution. Would like to know if anyone did it significantly differently
Well, I did slightly different. I never fizzled the cube. I think it's cool to destroy the cube and grab a new one right before it falls to the button, though it's not necessary. Same as Mevious did, you can simply leave the cube on top of the bridge, and get to the last button on the left by portalling that ceiling white tile. Once in that button, you deactivate the fizzler, place a portal on the wall and the other beside you to grab the cube 
josepezdj wrote:
sicklebrick wrote:Here's the intended solution. Would like to know if anyone did it significantly differently
Well, I did slightly different. I never fizzled the cube. I think it's cool to destroy the cube and grab a new one right before it falls to the button, though it's not necessary. Same as Mevious did, you can simply leave the cube on top of the bridge, and get to the last button on the left by portalling that ceiling white tile. Once in that button, you deactivate the fizzler, place a portal on the wall and the other beside you to grab the cube
I really wanted to block that way, but I guess it's just as hard as the normal route. Oh well 
It's a bit of an odd, but interesting map in that you can screw yourself over right to the very last second. So I did that once, getting to the exit area without a cube. I guess there are windows so you can know in advance, but maybe it'd be nice to have some sort of warning signal. Not sure what, though. Or, when you do get stuck there, get killed off with a Glados message and neurotoxin or whatever, so there's at least some sort of acknlowledgement of this. Also there's no sound, which feels a bit awkward. Final comment: I'm not sure what the portable surface next to the light bridge portable surface is for, for you can already hit the bridge from the x-marked button.
As for the exit room, honestly, I got the bulk of the map done and plain couldn't be bothered.
I thought through a few mechanics.. but being stuck seemed to do the trick 
I GOT IT !!
I really, really got it !!!!
paddlepooch-white.gifHooray !!!
Nice one, SickleBrick
I fell in the drink more than a few times.