Developed by the inmates of a Guatamelan asylum for the criminally insane, it's the MERCILESS Test Chambers of Quetzlsakatenango.
Click here to download Insanity Peppers
Click here to download Insanity Peppers
&
Developed by the inmates of a Guatamelan asylum for the criminally insane, it's the MERCILESS Test Chambers of Quetzlsakatenango.
Click here to download Insanity Peppers
Click here to download Insanity Peppers
&
I get the door shut on the turrets, but then I cannot figure out what combination of jumps I need to do! I have the first part down to a science, and found some ways to break it!
I've also managed to coat the lower foyer in white gel and the long hallway in orange. Suitably placed portals will allow a speed jump to the star receptacle.
Is the intent to ride a cube on the platform to avoid the death-field? I cannot find any combination of jumps to get the cube to the far-right receptacle above the acid.
http://cloud-2.steampowered.com/ugc/559836491343299954/335AB9F1192708A0C0BE37AC1A4CEDDEC3ADBFE5/
When I try to jump to the right hand catapult, I always land in the acid beyond it. Is the set-up for that fling like this: http://cloud.steampowered.com/ugc/559836491343321165/93E0ACC18BF5854B5B17705938B097D143D2C7AD/
or like in my demo?
[edit]
OK, I FINALLY figured out the last trick. And have solved the puzzle. Not sure of the use of the middle-right faith-plate.