Click here to download Flip Out
Click here to download Flip Out
&
Click here to download Flip Out
Click here to download Flip Out
&

Feedback:
Feedback
-First chamber was good, a little similar to that one particular puzzle in Send my Companion. 
-Second chamber requires a little timing skills. Still, it was fun 
-Third chamber was confusing, I didn't know what to do. I didn't know what was the point of flipping the panel at the end of the Excursion Funnel for. Was my solution intended?
-Last chamber was great, it was unique and I enjoyed it very much. However, was my solution intended? If it is, then good job!
If its not, then whats the intended solution? 
5/5! Enjoyed it very much. I'm always happy to play and record blindruns of your maps, because all of them are awesome ^_^
Hope to see more maps made by you!
Cheers! 
. The actual solution is to get pushed half way, stand on the ledge, look down at the white panel behind the cube on button, pop a portal there so the funnel pushes the cube off the button (for polarity control) and the funnel returns to reversed polarity. You then immediately look up and portal the panel on the ceiling and get pulled up to the very top ledge. Once there, push the button and do the drop and fling as mentioned before.
As for the last chamber, that was not the intended solution. The first actions you did were correct to where you get to the button to drop a cube. You will also notice that the same button deploys an angled panel on the wall a little ways down. That way, the player will portal that panel, then portal a white panel on the floor, jump down and fling out the angled panel to where the cube is being carried in the funnel and save it. You would actually land ahead of it provided it's done quickly.
I have a video of the solution recorded. I have not uploaded it yet, but in the next while I'll be doing so. Probably just after I post this reply. Thanks for sharing your video
. Much appreciated.
Cheers.
