[PTI] Aerial Flipout 2

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SkyFerret
276 Posts
Posted Jan 22, 2013
It's only 2 big chambers, but it's bigger, better, more. Multiple portal flinging through perpetual motion. The only difficulty is a good aim and a quick shot. This isn't no roller coaster puzzle. It's a lot of thoroughly planned and tested angles of trajectories and panels. It's not often you see 6 panels and 4 flings all at once. No lasers or funnels, but 1 cube to get past the first chamber.

Click here to download Aerial Flipout 2

Click here to download Aerial Flipout 2

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RectorRocks
522 Posts
Posted Jan 22, 2013
Replied 18 minutes later
Another fast-reaction-flinging puzzle, nevertheless it was fun!
Here's my blindrun (Sorry for the lag):
Blindrun (With new video thumbnail)
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Feedback:
Feedback
-First chamber was kinda cool, you can't actually miss the cube while flying
-Second chamber was nice, I don't know why but I find it hard to go through the portals on the 5th and 6th panels. I especially liked the ending part where you had to gain a huge amount of momentum to reach the exit door

5/5! Keep these awesome maps coming! Can't wait for more.
Cheers!

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sicklebrick
876 Posts
Posted Jan 25, 2013
Replied 3 days later

That was the best flingy map I've played in a long time! I noticed you threw in a little perpetual motion bit too! Loved it, cheers!
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SkyFerret
276 Posts
Posted Jan 25, 2013
Replied 8 hours later
Fling flingity fling . Thanks, glad you liked it. Yes, I guess as much as 6 panels and 4 flings all at ounce is enough perpetual motion. Hmmmm, I wonder if I can ramp it up to more?
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sicklebrick
876 Posts
Posted Jan 25, 2013
Replied 7 minutes later
Do eet!
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SkyFerret
276 Posts
Posted Jan 26, 2013
Replied 4 hours later

sicklebrick wrote:
Do eet!

Me do eet. Actually, I have been just recently trying this. How does 8 flings through 14 panels sound? It takes a lot of tweaking, but it can be done. The only thing is that for some stupid reason, the trajectory can fall short, whereas other times it works no problem. I'm just concerned the player might lose patients if they try 5 or more times to get it.

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sicklebrick
876 Posts
Posted Jan 26, 2013
Replied 7 hours later
Maybe put a floor portal section in, or add a faith plate along the way?
That might ensure a consistent trajectory and entry speed between sections?