Perpetual motion upwards. Use angled, as well as flat portalable panels and faith plates to fling up to the next chamber. Cross trajectory portal flinging and faith plates in the second chamber to get a cube. More vertical motion to the next and use another cube. The rest, more flinging. Not a difficult one and quick aim when shooting is a little less than medium difficulty.
Click here to download Perpetual Ascent
Click here to download Perpetual Ascent
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