[PTI] Chander Test 15

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pm_Chander
78 Posts
Posted Feb 03, 2013
name: "crannies of consciousness";
version: 1.1.

Map is dark, there are many elements and add a light source does not possible.

ver. 1.2. fixed final room.

Click here to download Chander Test 15

Click here to download Chander Test 15

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josepezdj
2,386 Posts
Posted Feb 03, 2013
Replied 2 hours later
AWESOME!!

Really impressive Chander, as usual! I hope I solved everything as intended... I have my doubts at some steps... overall, my way of getting onto the bridge with the catapult and refire of portals on the wall... and of course the final part: did I think TOO MUCH out of the box or was it really intended to get back for the first cube again? Dude, I spent like 2 hours in the final puzzle until I thought it was impossible without 2 cubes! if this is intended, it's AWESOME!! because it's really nuts to think of returning to the beginning for the first cube

Looking forward to hear your comments!

Solution Video is rendering...... give it around an hour still:

ckENeHKfomE

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HeadShot
174 Posts
Posted Feb 03, 2013
Replied 2 hours later
Just finished it, quite a marathon! Judging by Jose's comment's, he did it the same way I did. The length of the chamber makes it so hard to accept the final twist
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marKiu
238 Posts
Posted Feb 03, 2013
Replied 21 minutes later
Nice map! Solved it the same way as Jose! The ending was a bit annoying but anyways good job!
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pm_Chander
78 Posts
Posted Feb 03, 2013
Replied 5 hours later
For josepezdj:

Thanks for your gameplay! Very fast.
The trick with the light bridge is an unintentional. This feature of the engine, I can not fixed this possibility.
I made changes in the final room. Now this room it seems to me more interesting.

Regards.
Chander

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josepezdj
2,386 Posts
Posted Feb 04, 2013
Replied 12 hours later
Hehe... yeah it was fast because yesterday I sat in front of my computer to work in my coop map early in the morning and it seemed that you just uploaded the map!(only 3 downloads accounted so far) ofc I had to leave all I was doing to play your map

I really loved every step and figuring all out. To be honest I spent like 3-4 hours solving the whole thing (so not that fast after all). For example it was quite tricky to me to bring the cube remotely to the square symbol wall button, that took me a while to figure out (I think until I found that opening near the funnel room from where you can shoot a portal to the white wall behind the fizzler ). Also, the final puzzle took me really long (lol, I have never changed cubes this much between two buttons in my life playing Portal ) until I realised it was impossible without 2 cubes and thought of switching both cubes...

It's a really awesome adventure this map, Chander! I had great emotions solving it and having all those !a-ha" moments! Thanks for creating, mate!

Can you believe this map left me wanting for MOREEEE???? Can't wait for your next challenge!

Cheers!

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grayarea
260 Posts
Posted Feb 06, 2013
Replied 1 day later
Great map Chander.
I really enjoyed basically everything but I have to admit to getting totally stuck on the ending.
I became fairly sure that it wasn't possible with only one cube, but the idea of re-spawning the first cube just seemed like too much hassle to be a serious solution.
I was hoping there would be some shortcuts you can take when you have the companion cube with you, but I couldn't find any.

Anyway, thanks for the map!
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sicklebrick
876 Posts
Posted Feb 06, 2013
Replied 18 hours later
Haha, I thought the map was a little easy for Chander Test... untill that last bit. I laughed pretty hard when I figured out why you could only get to that button from the ceiling and that I'd have to repeat stuff, but I CBA repeating, so I pretended Awesome map though, and I love the twist!
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Valthiel
20 Posts
Posted Feb 07, 2013
Replied 18 hours later
Great map, despite being somewhat mean in the end ^^

I used the light bridge trick as well though, I can't really think of any other way?!

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RogerL
490 Posts
Posted Feb 07, 2013
Replied 17 minutes later

Valthiel wrote:
I used the light bridge trick as well though, I can't really think of any other way?!

You can put the lightbridge on the same wall you use to funnel the cube over to the button. You just need to be careful about where you place it.

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Valthiel
20 Posts
Posted Feb 07, 2013
Replied 2 hours later

RogerL wrote:
Valthiel wrote:

I used the light bridge trick as well though, I can't really think of any other way?!

You can put the lightbridge on the same wall you use to funnel the cube over to the button. You just need to be careful about where you place it.

Oh, I see.I was put off by the laser barriers, but I don't have to stay on top of the light bridge, you're right. Thanks!

Edit: @Chander:
In that case I might know a solution to prevent this trick:
You would have set the white area beside the jump platform as well as the black area above it one block back, then you can set up a fizzler in front of the white area. That way you would only be able to shoot a portal onto the white area if you are above it, which means you will hit the top fizzler if you have not set up the other light bridge first as, intedend.