Thanks for your feedback!
To make the cube setup easier, I implemented the constant on-off switch for the lasers (which I actually had quite some difficulties to come up with until I found a solution by accident ^^. Then I even included a delay element to make the activation of the elevators smoother.)
But I guess you can still get burned easily at the upper area, espeacially at the stairs, thats true.
(Although you can use your remaining cubes to protect yourself)
I also understand that the amount of elements seem a little chaotic at first, which in a way was intended. But I see that this way of increasing the difficulty is not exactly the fun part of solving puzzles, I will keep that in mind! Initially I wanted to make the map even more complex and convoluted, but I already reached the element limit ^^
Anyway, thanks for playing!
Edit: Also, if I understood you correctly, you didn't notice that you would need the two standard cubes at the upper area until you already went through the hazzle of setting up part of the solution? If so, then this element of surprise was also not intended. Maybe I could include an "observation" room with a window beside this area, so that it will be easier to plan ahead. Although it would already be possible to explore that area in advance by using the cubes as stairs. (But I guess most people might just think that this would not be necessary and therefore will not use this option)