This entire series is outstanding work! If Valve hasn't offered you a job yet, I can't imagine what they're looking for.
Like the other guys said above, amazing stuff. Visually, you seem to be getting better and better with each release - parts of this are absolutely stunning. Puzzle-wise, too, it's a nice clean set, and I always admire maps which make good use of the single-portal device. Well done!
Worth waiting for!
I got that same sense of dilapidation and shit going on that I haven't felt since my first playthrough. Like there's some kinda leafy green sunny day juuust out of reach, and sunlight pouring through all the cracks with the bird noises and stuff... awesome.
I was really wowed at the quality and level of detail throughout and.. hell, you even managed to do some good 1-portal puzzles. Thanks!
Where did I miss part 0? this was a really excellent map and creative puzzles, even the single portal ones which is a bit of a feat sometimes... Nothing in the solution I used which required tricky strafing, although it is amazing to see (yes I did get to the upper part without strafing as I am "strafing challenged").
The last exit door was great, just when I thought I was done.... Well done, enjoyed it, thanks for creating.
Another excellent map. Puzzles required some thought and the design was very good. I had a few points of confusion that you might not want to have in a map that is supposed to be the first level. It actually took me a long time to get the door to open at the beginning because it opens inward and since I was standing in its way it refused to move. Maybe make it open outwards. I was initially confused by the floor button next to the pedestal button, because if you put a cube on it, nothing seems to happen, and I spent some time looking around trying to find out what it did. And then I couldn't figure out why the button in the room with the laser in the last chamber was needed. But these are relatively inconsequential things. This series has been a lot of fun. Thanks.
very nice maps, loved the 1p puzzles. Keep 'em coming 5/5