[PTI] TinyTwix

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Doegewoonwat
10 Posts
Posted Apr 23, 2013
A map idea that I came by after LPfreaky and I found a cool new tric, I hope you like it, do not know if there are still any bugs in this map making it too easy to play, so if you find anything please let me know.

Click here to download TinyTwix

Click here to download TinyTwix

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RogerL
490 Posts
Posted Apr 23, 2013
Replied 4 hours later
A pretty nice little puzzle, though I never used the funnel reverse button. Is the new trick to use the cube in the dropper to hit the laser catcher? If so, I've actually seen that once before. Still, the whole puzzle was thought-provoking; a worthy challenge. Thanks for making.
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El Farmerino
393 Posts
Posted Apr 23, 2013
Replied 2 hours later
This map is very susceptible to shortcuts - I made a vid of the most egregious examples:

wDcptssESoo

Sorry about the lack of sound.

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Lpfreaky90
2,842 Posts
Posted Apr 24, 2013
Replied 19 hours later
This is my blind playthrough:
https://www.youtube.com/watch?v=Z_mKZxUeb3U
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Doegewoonwat
10 Posts
Posted Apr 24, 2013
Replied 3 hours later
I've changed some things in the map and with that removed shortcuts as far as I can tell, ty for the help
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quatrus
1,047 Posts
Posted Apr 24, 2013
Replied 4 hours later
I think I am playing the modified version as it has all kinds of fizzler walls not present in the walkthroughs posted the 23rd.
I am now stuck at trying to get a cube into the area with the button that opens the exit door. Did you fix too many exploits and now it is impossible?
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Doegewoonwat
10 Posts
Posted Apr 25, 2013
Replied 5 hours later
It is still possible, tried it out myself only way harder, There is a way to open the fizzler towards the button, just look closely and you can see what opens it

And ty for telling me that it is now infact as hard as I intended it to be

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quatrus
1,047 Posts
Posted Apr 25, 2013
Replied 14 hours later

Doegewoonwat wrote:
It is still possible, tried it out myself only way harder, There is a way to open the fizzler towards the button, just look closely and you can see what opens it

And ty for telling me that it is now infact as hard as I intended it to be

OK, will take another shot - sometimes a new look makes it clearer anyhow...thanks for confirming it can be done - was getting frustrated... I hope it isn't the turn off button as the time was waaay to short for me to jump down and toss the cube back - tried that and failed.

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Doegewoonwat
10 Posts
Posted Apr 25, 2013
Replied 2 hours later
It isn't the turn off button If you need the answer just let me know
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quatrus
1,047 Posts
Posted Apr 26, 2013
Replied 22 hours later
OK you win, just can't figure it out - I can see that the moon needs to be activated but cannot figure out how to do that and get the cube to funnel over to the square button - seems to be the intended solution. I hate to admit it but I did solve the puzzle with a trick
eased the cube up around the left end of fizzler onto the platform without closing the active portals sorry.
Great puzzle....thanks for creating...
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Doegewoonwat
10 Posts
Posted Apr 28, 2013
Replied 1 day later
Ok, this is how you do it: You place the cube onto the tractor beam base (so that if you put it on, the cube will go up) then you open a portal to the area with the beam by making sure that the laser hits the lasertarget in the third area. you then walk to the third area and place a portal there that lets you go back to the first area, so area 1 (the start of the map) and 3 (part with the orange gell) are linked, change the portal from where the laser is pointing to the white area on top of the stairs, then enter this portal getting you back to area 3. From area 3 you can shoot a portal in between the fizzlers on the white area above the tractorbeam, this portal has to be connected to the area 1 portal on the stairs. Stand on top of the button in area 3 that activates the tractorbeam, as this also removes the fizzler thats next to the button in area 1 across the water, keep standing on it for a few seconds until you think the cube will have reached the button. Now the fizzler between area 1 and 2 is gone, there should be orange gell on the floor making a runway (you should have done this before) towards the white area on the wall, make a portal on that white area and another portal on the white area that is pointed towards the exit. Then proceed to use the orange gell for speed and make the jump across the gap and enter the exit I know it is a lot of work, but thats what makes it interesting.
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HeadShot
174 Posts
Posted Apr 28, 2013
Replied 1 hour later
My understanding of your explanation is that once you open the fizzler to area 3, you place a portal on the only portable surface in area 3 to return to area 1. I tried to do that on my first attempt, but I don't see how you can go through the area 3 surface, which is one unit high...
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josepezdj
2,386 Posts
Posted Apr 28, 2013
Replied 3 hours later
After almost an hour trying to solve it I gave up and read your solution...

Doegewoonwat wrote:
you then walk to the third area and place a portal there that lets you go back to the first area, so area 1 (the start of the map) and 3 (part with the orange gell) are linked,

This is not actually possible since the white tile at part 3 is too high... you can't even get there by standing on the cube.I don't think the puzzle is solvable as it is now.

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quatrus
1,047 Posts
Posted Apr 30, 2013
Replied 2 days later

Doegewoonwat wrote:
Ok, this is how you do it: You place the cube onto the tractor beam base (so that if you put it on, the cube will go up) then you open a portal to the area with the beam by making sure that the laser hits the lasertarget in the third area. you then walk to the third area and place a portal there that lets you go back to the first area, so area 1 (the start of the map) and 3 (part with the orange gell) are linked, change the portal from where the laser is pointing to the white area on top of the stairs, then enter this portal getting you back to area 3. From area 3 you can shoot a portal in between the fizzlers on the white area above the tractorbeam, this portal has to be connected to the area 1 portal on the stairs. Stand on top of the button in area 3 that activates the tractorbeam, as this also removes the fizzler thats next to the button in area 1 across the water, keep standing on it for a few seconds until you think the cube will have reached the button. Now the fizzler between area 1 and 2 is gone, there should be orange gell on the floor making a runway (you should have done this before) towards the white area on the wall, make a portal on that white area and another portal on the white area that is pointed towards the exit. Then proceed to use the orange gell for speed and make the jump across the gap and enter the exit I know it is a lot of work, but thats what makes it interesting.

Thanks - I don't feel so bad for sneaking the cube onto the platform. I actually tried your solution above, but like Headshot and Josepezdj I could not get from area 3 back to area 1 as the portalable surface in 3 seems too high - I even considered trying to orange gel the upper platform in 3 and flying over to the surface near the orange gel pipe but couldn't figure out how to do that either.

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Doegewoonwat
10 Posts
Posted May 01, 2013
Replied 8 hours later
It was actually still possible to finish but changed it now, found that the way to do it was quite an annoyance and can understand how it can be seen as impossible, sorry for that
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quatrus
1,047 Posts
Posted May 01, 2013
Replied 7 hours later
Can you please post a video of your annoying solution? I am sure I will learn something new.
The current map changes worked to make the solution easier than previously.
Thanks for creating and I look forward to more....
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sicklebrick
876 Posts
Posted May 02, 2013
Replied 1 day later
I absolutely loved this map, thanks!
Been a while since I had a good challenge like this, and while it was partly because I didn't notice the dual functionality of the crescent moon button, I still thoroughly enjoyed it - fantastic re-use of elements and portals there

Here's my solution for the latest version:
(I actually tried to refrain from cheating here, so apart from jumping round vs through the fizzler, it should be pretty legit.)

QdyN6D_PszI

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PortalCombat
306 Posts
Posted May 04, 2013
Replied 1 day later
Nice map, thank you very much!
I enjoyed the re-use of nearly everything in that map.

Edit:
Just noticed, that i solved the first part with an unintented solution.
my solution
||I just flipped the cube to point upwards
- then I pushed it down the stairs
- and then let the laser come out of the wall at the top of the staris

It is not an "easy" solution, but it works...

Edit 2: - Screenshots:

||

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sicklebrick
876 Posts
Posted May 04, 2013
Replied 3 hours later
Hah! I love that solution