[PTI] Constant Companion 2

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PortalCombat
306 Posts
Posted Jun 23, 2013
This map has medium/hard difficulty and is based
on puzzles with the companion cube, a laser-cube,
fizzlers and a funnel.

estimated blindrun playtime: 25 minutes
(solution can be done in ~5 minutes, if you know each step)

Click here to download Constant Companion 2

Click here to download Constant Companion 2

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RogerL
490 Posts
Posted Jun 24, 2013
Replied 1 day later
This one seemed more straight-forward to solve than some of your other maps. It had some interesting creative touches to it, though. I managed to find a significant shotcut: funnel you and the laser cube up to the left of the button on the wall and just drop the cube on top of the button. The button will activate and the light bridge will hold it in place. No need for the central floor flip panel, deactivating the fizzler, or turning off the light bridge.
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PortalCombat
306 Posts
Posted Jun 24, 2013
Replied 59 minutes later
Thanks for your feedback and thx for finding that shortcut. Blind eye of a mapper I guess.
I did prevent some other shortcuts pre-release, but didn't think about this one.

I fixed it now by adding some glass walls at this point, too.
Map is updated.

Do you think this map is too straight forward / too easy?
Or just more straight forward than my other maps?

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RogerL
490 Posts
Posted Jun 24, 2013
Replied 1 hour later
More straightforward compared to your other maps. The creative use of some elements prevent it from being too easy. I think because there were so few portable surfaces, it made it easy once you figured out what all the buttons do.
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co0op
114 Posts
Posted Jul 06, 2013
Replied 12 days later

"RogerL"I think because there were so few portable surfaces, it made it easy once you figured out what all the buttons do.[/quote wrote:

I second that. It's already quite an enjoyable map, but adding more portalable surfaces would increase the difficulty and make the map more rewarding. But even as it is, I give it an easy 5/5.
I played 4 maps from you today and enjoyed them all
Keep up the good work and thank you for mapping!

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PortalCombat
306 Posts
Posted Jul 06, 2013
Replied 3 minutes later
@co0op:
Thanks for your feedback on my maps. Glad to hear, that you had some fun with them.
Check my workshop for more SP maps, and if you play coop you should check them too.