[SP] Reverberate

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Caden
174 Posts
Posted Jul 10, 2013
A small map detailing the use of High Energy Pellets and Surface Division Fields in a clean, Portal one-ish atmosphere. The difficulty is roughly easy-medium, playtime expectancy is about five or ten minutes.

Let me know if you encounter any problems, i.e. missing textures, alternate solutions, lag. Let's Play Videos would be greatly appreciated.

[IMPORTANT] You must have the energy pellet VPK extension installed in order to play this map! Install VPK Extension

Click here to download Reverberate

Click here to download Reverberate

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Gemarakup
1,183 Posts
Posted Jul 11, 2013
Replied 8 hours later
Why don't you just pakrat the stuff in? VPK's are defective ever since art therapy was released.
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Caden
174 Posts
Posted Jul 11, 2013
Replied 2 hours later

yishbarr wrote:
Why don't you just pakrat the stuff in? VPK's are defective ever since art therapy was released.

I already did PakRat all the stuff in, I just thought the player needed the VPK installed too...

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Denominator
19 Posts
Posted Aug 03, 2013
Replied 23 days later
Good use of customizations, without overusing them. I am still a noob when it comes to Hammer - the most I can do so far is overlays and pakrat =).

Where do people commonly go to find/share customizations such as the Surface Division Fields and High Energy Pellets? I have been referring to the Valve Developer Community website and a few Thinking With Portals threads for the basics, but I would like to start learning how to do the cooler customizations.