It is pretty much just an aesthetic project, with a puzzle built in. I'm well aware that the puzzle difficulty/length is quite low. Don't worry, I've got a couple of good puzzles coming up, I just need to make sure the style works.
Any feedback, especially on the visuals, is much appreciated.
**Seriously, I want you guys to absolutely nit-pick the living daylights out of this. It needs to be perfected because I think I'm going to use this style in the mapping contest (if we have one any time soon). **



). I (this is so personal and based in the previous words) would change the pillars in the 3D skybox by some brushes simulating buildings and/or arch-shaped brushes and stuffs to make it a richer environment