How To Decompile Portal 2 Models
Thanks anyway.
Did you make sure you also "fixed" models\ballbot_animations.mdl as said in the last part of the tutorial?
Edit:
I just tried it. The decompiler crashes, but I got at least a full ballbot_lod0.dmx.smd which is what you want.
I just used google and found this one: https://sites.google.com/site/zeqmacaw/tools/crowbar
It's more up to date, but I haven't tried it yet. Probably you can try it and let us know if it works.
Edit 2:
I tested PBody using Crowbar. It works absolutely fine! I updated the main topic not to use MDLDecompiler anymore.
Skotty wrote:
Probably you could do that by yourself. You just would need to tell us where/what problem occurs.Did you make sure you also "fixed" models\ballbot_animations.mdl as said in the last part of the tutorial?
Edit:
I just tried it. The decompiler crashes, but I got at least a full ballbot_lod0.dmx.smd which is what you want.I just used google and found this one: https://sites.google.com/site/zeqmacaw/tools/crowbar
It's more up to date, but I haven't tried it yet. Probably you can try it and let us know if it works.Edit 2:
I tested PBody using Crowbar. It works absolutely fine! I updated the main topic not to use MDLDecompiler anymore.
Yes, crowbar is freaking awesome. Hail crowbar!
https://www.dropbox.com/s/okcmhe85y44eym5/Screenshot%202014-05-09%2023.55.06.png