Felix's Hammer Notepad
TeamSpen210 wrote:
Here we can upload a zip with the particles and map file and get people to copy them into the correct places in the game files, and edit a file to get the game to search for the new particles. You could do this through the workshop, but players would still have to download manually the particle effects.
Exactly. 
Also, certain effects need to be set up in the previous map (the color of the gel, for example), so I need to be able to have two maps connected to each other. If I put them on the workshop and people played them out of order, any maps with gel in them in between would be badly glitched.
FelixGriffin wrote:
But if I'm going to require the player to tile the room with triggers.
What do you mean by that I thought you HAD to tile them with triggers or did you find another way?
the Stasis Gel because it is a completly different gameplay element.
and the Gravity Gel to climb up, as a light-adhesion Gel,, easier to use in the map, but with less possibilitys. (may change its colour to a little lighter purple
) in the timeline it could be an unfinished prototype of adhesion Gel, taht was used in earlier testchambers before adhesion Gel was full functional (I'm thinking about the story of a Mod or mappack, something like that^^)
I would like to see and use all three of them, but especially the real adhesion Gel 
Oh well can't have everything I guess. This is still REALLY awesome. I just realized when you step on a wall your portals disapear why is that?
But it's because portals can't stay on moving surfaces. Adhesion gel moves the room when you step on it.