Annoying shadow on diagonal wall

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josepezdj
2,386 Posts
Posted Mar 01, 2013
Replied 4 hours later

Skotty wrote:
I guess the easiest would be to give the VMF to some experienced person, like lpfreaky, Chicken or me, and we will find out the problem.

The .vmf was already posted some posts ago :wink:

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FelipeCaners
23 Posts
Posted Mar 01, 2013
Replied 4 hours later

josepezdj wrote:
(...)
- Increase the lightmap scale for the texture in the angled wall and the adjacent wall (up to for example 64)
(...)

Well, 64 didn't fix the problem, but... 120 did. :biggrin:
120 was just I value I came up with, more or less double 64. And it worked. cheers
Thanks everyone who tried to help me, specially @josepezdj for his devotion. ^^

Screenshot:

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josepezdj
2,386 Posts
Posted Mar 01, 2013
Replied 4 hours later
Cheers!

I'd recommend you to use a number power of 2 though, like 128 instead of 120 :wink:

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FelipeCaners
23 Posts
Posted Mar 01, 2013
Replied 6 minutes later
Yes, I had already set to 128. Just so you know, rotating the map affects that shadow, although it doesn't fix it.
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josepezdj
2,386 Posts
Posted Mar 01, 2013
Replied 4 minutes later

FelipeCaners wrote:
Yes, I had already set to 128. Just so you know, rotating the map affects that shadow, although it doesn't fix it.

Haha... crazy VRAD! :lol: