These are my favorite kinds of chambers. Essentially:
- Simple and clean level design.
- Medium or hard puzzle
- Originality or unique concept
- Once you figure out the puzzle, it can be solved quickly
- Only a few test elements, but they're used very well
An example of this is Tangled Up In Blue by Elfarmerino
https://steamcommunity.com/sharedfiles/filedetails/?id=86391482
If you know of any more chambers like this, let me know.
