Blue lines

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DFTBA
31 Posts
Posted Dec 17, 2011
When editing in-game maps, there are a bunch of things in the levels that are blue lines on the building windows. What are these and would it be okay to remove these?
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spongylover123
944 Posts
Posted Dec 17, 2011
Replied 5 hours later
You can't remove them.
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DFTBA
31 Posts
Posted Dec 18, 2011
Replied 15 hours later
I'm not referring to the gridlines. I mean the markings that look almost like scaffolds.
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iWork925
1,080 Posts
Posted Dec 18, 2011
Replied 4 hours later
Um? Screenshot?
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MutatedTurret
54 Posts
Posted Dec 20, 2011
Replied 1 day later
Those are the outlines of the brushes you have laid out (the blocks).
It may look very strange and overwhelming, but they are quite helpful at times. There is no way to remove them as far as I know.
However, if you look at the top left corner of any of the 4 windows, you can adjust the settings on which view you want. (ie, you can make all windows of 3d textured from different angles if you wanted)
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Mevious
205 Posts
Posted Dec 20, 2011
Replied 7 minutes later
Are you talking about the blue lines that show only in the 3d window? i.e.,
image
blue_lines.jpg
If so, you can turn those off by selecting "Map"->"Unload Portal File" in the file menu, although I have never known those to load by default.
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iWork925
1,080 Posts
Posted Dec 20, 2011
Replied 1 hour later
I have never known these at all? Are those the visleafs or something?
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Robdon
204 Posts
Posted Dec 20, 2011
Replied 31 minutes later
Yep, they are the Visleafs, the file gets created every time you compile, and then you can load it into hammer.
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CaretCaret
290 Posts
Posted Dec 20, 2011
Replied 18 hours later

Robdon wrote:
Yep, they are the Visleafs, the file gets created every time you compile, and then you can load it into hammer.

And you really should.