Button + Dropper Instance Example + VMF
Posted May 15, 2011
Another example map, using floor buttons and box droppers using nothing but instances. Source VMF included.
File Name: instance_examples.rar
File Size: 297.81 KiB
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Posted May 15, 2011
Replied
1 minute
later
Read my thread on instances and how they are used for more information.
Posted May 28, 2011
Replied
12 days
later
im currently trying to use 2 reflectocube dropper instances, to be triggered at different moments in the puzzle.
I got them both in the map, and working... kinda
I got them both in the map, and working... kinda
When i try to control them individually they keep responding to the same trigger.
Also the first cubedropper i placed gets 2 cubes when the chamber starts, while the second dropper gets none.
I tried modifying the fixup name and even switching the pre to postfix, but it wont work.
How can i use 2 identical itemdroppers without problems?
Posted May 30, 2011
Replied
2 days
later
I am having the same issue as MissStabby. I have two reflection cube droppers in my map, but the source engine seems to not play nicely. One of them drops 4 reflection cubes while the other one drops 2. Something wrong here? One works fine on it's own, but it only happens when I add a second one to the map. I change the properties to make their names naming identifiers distinct too.
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Posted May 30, 2011
Replied
14 minutes
later