[Coop] theory-driven
Posted Nov 02, 2013
'theory-driven' is a medium-difficulty coop map created with Hammer Editor.
The map is based on the idea of using simple portal mechanics
in order to make it look as easy as possible.
Combining that first impression with a complex puzzle and
some good 'old' GLaDOS humor to keep the players interested
in puzzle-solving, while telling them how 'well' they are doing.
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Posted Jan 17, 2015
Replied
1 year
later
Great map, many thumbs up!! Not to hard, not to easy, not to long, and not to short sums it up pretty well in my opinion.
Posted Jan 17, 2015
Replied
5 hours
later
RedSilencer and I played it. Hard as hell but really funny and a great use of glados lines.