Could someone make me a custom portal gun skin?
So, could some helpful soul make a reskin for me? It's nothing complex.
I'd like it to say "Good point," and just below that, "Tyronis". The phrase "Good point, Tyronis" comes from an odd series of events that would be too confusing to explain, but that's besides the point. I'd like it to be in a simple font type and black.
Thanks for any help or assistance. I hope this isn't asking for too much or that it sounds needy.
spongylover123 wrote:
Do you want it clean or dirty?
Clean please. Just how it regularly is, but with the phrase on it.
just change the name from v_portalgun to tclean/dirty_portalgun in the pak_01dir.vpk.
EDIT: ADDED A CLEAN ONE
Sorry for the noob question but I'm not sure how exactly to edit the pak01_dir.vpk
Should I open it in GFCScape or Notepad++? Also there are multiple places where it says v_portalgun, do I change them all or only a certain one?
and find this phrase.
}v_portalgun ???5/?? ?" ??VertexLitGeneric
{
$baseTexture "models\weapons\v_models\v_portalgun/v_portalgun"
$bumpmap "models\weapons\v_models\v_portalgun\v_portalgun_normal"
$phong 1
$phongexponenttexture "models\weapons\v_models\v_portalgun\v_portalgun_exponent"
$phongboost 1
$phongfresnelranges "[5 1 2]"
change it to the name of the texture
Tyronis3 wrote:
Is there anyway you could just let me download the modified pak01_dir.vpk? I have no idea what any of this means and can't get it to work. I apologize for being an idiot but I have no idea what I'm doing.
Nope! Because then, yarrrr, it'd be piracy of some sort.
Open Notepad++ and then open the pak01_dir.vpk file. Hit Ctrl+F and search for the string "v_portalgun". If it pops up more than once, keep cycling through the results until you find the one that matches what spongylover123 put in the code section. Then, in the line that starts with $baseTexture, change "v_portalgun" to whatever the name of the skin (the file spongylover provided) is. Save the file, open P2, and it should work.
WinstonSmith wrote:
Tyronis3 wrote:Is there anyway you could just let me download the modified pak01_dir.vpk? I have no idea what any of this means and can't get it to work. I apologize for being an idiot but I have no idea what I'm doing.
Nope! Because then, yarrrr, it'd be piracy of some sort.
Open Notepad++ and then open the pak01_dir.vpk file. Hit Ctrl+F and search for the string "v_portalgun". If it pops up more than once, keep cycling through the results until you find the one that matches what spongylover123 put in the code section. Then, in the line that starts with $baseTexture, change "v_portalgun" to whatever the name of the skin (the file spongylover provided) is. Save the file, open P2, and it should work.
Oh. Ok thanks for the advice. Don't I have to put the .vtf file somewhere?
Tyronis3 wrote:
Oh. Ok thanks for the advice. Don't I have to put the .vtf file somewhere?
Put it in
portal2/materials/models/weapons/v_models/v_portalgun
I think it's like that.
Ok I got it to work! Thanks!
The only thing is, the font is too big for me to see all of it. I can only see the first part of "Good"
I took a screenshot and edited it in Paint to show where I would like the words to go.
http://dl.dropbox.com/u/19218929/gun.jpg
In the red box put "Good point,"
In the black box put "Tyronis"
(Don't leave the boxes in the actual texture)
Thanks.
Tyronis3 wrote:
Ok I got it to work! Thanks!
The only thing is, the font is too big for me to see all of it. I can only see the first part of "Good"
I took a screenshot and edited it in Paint to show where I would like the words to go.
http://dl.dropbox.com/u/19218929/gun.jpgIn the red box put "Good point,"
In the black box put "Tyronis"
(Don't leave the boxes in the actual texture)Thanks.
Use the console command
Move Portal Gun Up/Down: "viewmodel_offset_z #" (0=default)
Mover it up until you see the words
If you played portal, the portal gun viewmodel is higher than the portal 2 one. so dont worry, it doesnt block the vision