cube entity naming
Posted Sep 29, 2011
Hello, I want to make the cube dropper instance drop a cube with a name, so the cube will trigger a trigger. Is there a way to make a cube spawn with a name?
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Posted Sep 29, 2011
Replied
6 hours
later
Create a trigger that only activates 'physics objects' (flags) inside the cube spawner. Put an output 'OnStartTouch !activator addoutput "targetname namehere". Then you can use a filter for the cube to activate the other trigger.
Posted Sep 29, 2011
Replied
5 minutes
later
Also, you can create a class filter for the trigger only to respond to a object (in this case a cube).