Another one is my metal textures, they seemed to have adapted some sort of "shiny" cubemap style effect, the 'problem' is though... is that it doesn't look right and almost has a checkerboard style to it.
Here, I took a screenshot. I'm interested in seeing what everyone else here makes of this.


What's also strange is, these "cube maps" or what ever they are, don't show up in the actual game either.
In addition, my Non-portal surfaces seem to work fine, regardless of the fact that I downloaded the "fix" for them and used it on my maps. Was this new SDK designed to be 'backwards compatable' with our jury-rigged SDK's or something? I find all of this... very strange to say the least. 

