Custom Model Compiling Woes
When I compile my model with ConTEXT or with StudioCompiler it seems to export the correct files only when using SourceSDK's studiomdl.exe. When I try using the one in Portal 2's folder it doesn't export all the files, so I'm assuming I should be using the SourceSDK one.
What am I doing wrong?
chickenmobile wrote:
Verrrrrry possible. Perhaps you need advice from a modeller.
This would be nice.
Qwiggalo wrote:
Has anyone here compiled a model for Portal 2? Is it even possible with the beta SDK?
Since no-body cares I would like to point out that compiling a model for Portal 2 is the same as other source games.
First you need to convert your model to the correct format which you can compile. (SMD)
Lookup a tutorial on how to compile a model: https://developer.valvesoftware.com/wik ... ng_a_model and apply it to Portal 2
Then use a reference qc for your needs
all you need to do to compile a model under portal 2 is type this in command prompt
cd C:\Program Files\Steam\steamapps\common\portal 2\bin
studiomdl -game "C:\Program Files\Steam\steamapps\common\portal 2\portal2" "C:\Users\shad0w440\Desktop\example\examplemodel.qc"
