Custom Model Compiling Woes

Avatar
Qwiggalo
4 Posts
Posted Mar 19, 2012
When I load my model, which I made in Maya and exported as an SMD, into Portal 2's model viewer I get a "Error loading model." error, but I can load it fine in the SourceSDK version of model viewer.

When I compile my model with ConTEXT or with StudioCompiler it seems to export the correct files only when using SourceSDK's studiomdl.exe. When I try using the one in Portal 2's folder it doesn't export all the files, so I'm assuming I should be using the SourceSDK one.

What am I doing wrong?

Advertisement
Registered users don’t see ads! Register now!
Avatar
Qwiggalo
4 Posts
Posted Mar 21, 2012
Replied 1 day later
Has anyone here compiled a model for Portal 2? Is it even possible with the beta SDK?
Avatar
ChickenMobile
2,460 Posts
Posted Mar 21, 2012
Replied 4 hours later
Verrrrrry possible. Perhaps you need advice from a modeller.
Avatar
Qwiggalo
4 Posts
Posted Mar 23, 2012
Replied 2 days later

chickenmobile wrote:
Verrrrrry possible. Perhaps you need advice from a modeller.

This would be nice.

Avatar
ChickenMobile
2,460 Posts
Posted Mar 23, 2012
Replied 17 minutes later

Qwiggalo wrote:
Has anyone here compiled a model for Portal 2? Is it even possible with the beta SDK?

Since no-body cares I would like to point out that compiling a model for Portal 2 is the same as other source games.

First you need to convert your model to the correct format which you can compile. (SMD)

Lookup a tutorial on how to compile a model: https://developer.valvesoftware.com/wik ... ng_a_model and apply it to Portal 2

Avatar
spongylover123
944 Posts
Posted Mar 23, 2012
Replied 33 minutes later
If you cant compile it you need to have a qc and smds.
Then use a reference qc for your needs
Avatar
Vordwann
767 Posts
Posted Mar 24, 2012
Replied 2 hours later
I can give you some advice. I have compiled some custom self-made models for Portal 2. First of all make sure the texture you've made for it is vertexlitgeneric. If that's true already, PM me.
Avatar
Qwiggalo
4 Posts
Posted Mar 24, 2012
Replied 43 minutes later
Thanks for the replies, but I said in the OP that the model works when loaded in SourceSDK's model viewer, it doesn't work in Portal 2 SDK's model viewer.
Advertisement
Registered users don’t see ads! Register now!
Avatar
shad0w440
51 Posts
Posted Mar 24, 2012
Replied 13 minutes later
I can help I'm a modeler and I've compiled many models for portal 2
all you need to do to compile a model under portal 2 is type this in command prompt

cd C:\Program Files\Steam\steamapps\common\portal 2\bin

studiomdl -game "C:\Program Files\Steam\steamapps\common\portal 2\portal2" "C:\Users\shad0w440\Desktop\example\examplemodel.qc" 

:smile: