Decompiled Wakeup Level - Voicelines will not play / work

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Posted Today at 8:20 PM
I decompiled the "sp_a1_wakeup" level to add some basic geometry and entities.

Since decompiling maps isn't perfect, the voicelines don't play / work for either Wheatley or GLaDOS. Wheatley's animations also do not play, I assume due to the voiceline error.

I'm very new to Hammer and only know how to do very basic level editing and some extremely simple logic. I'm willing to learn if anyone knows how to solve this issue!

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