Hi. I'm trying to make a area where when you can pick up an object, but not set it down. (Like carrying Wheatley.)
There doesn't seem to be an input for this in prop_physics. How would I do this?
There doesn't seem to be an input for this in prop_physics. How would I do this?
Edit: did a bit of online searching, the entity is a logic_playerproxy. Give it an output for "setdropenabled 0"