Ending the map (going back to the main menu)
Posted May 28, 2011
Hi, I've got this issue for a while now and I'm pretty sure it's my fault in using the wrong entity's or something.
What I have right now is a trigger_once inside the ending lift instance, which triggers on StartTouch a fade to black and then triggers a game_end to do "EndGame" a second after.
When I go in the lift in-game it just fades to black and then I stay there in the non-moving lift (can hear myself jumping, etc).
I have no idea where to look for a referance because Valve probably changes maps and not goes back to the menu.
How do I fix this?
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Posted May 28, 2011
Replied
48 minutes
later
I have found this to be helpful. Its about half way down the page.
Posted May 28, 2011
Replied
19 minutes
later
Thanks for that, I had no idea what to use before...
I'll see if it works.
EDIT: It does work, thank you for the quick reply.
I'll see if it works.
EDIT: It does work, thank you for the quick reply.
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Posted May 28, 2011
Replied
1 hour
later
no problem!