Engine Hunk Overflow

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ALLOcatedS (ALLOS)
7 Posts
Posted May 03, 2014

I'm working on a map, and on the most recent compile, the game crashed upon opening, and a little window popped up displaying the message Engine Hunk Overflow. I have a feeling I might know what the issue is, but I feel like I should verify what the problem is before jumping to conclusions.

You can read the compile log here, by the way:

https://www.dropbox.com/s/cifxx5ng7hky3 ... g_wbr2.txt

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FelixGriffin
2,680 Posts
Posted May 03, 2014
Replied 36 minutes later
You seem to have a LOT of entities in your map. Try to turn it down a little.
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Lamarr
73 Posts
Posted May 04, 2014
Replied 6 hours later
Actually it's because you have a lot of lightmap data/small lightmaps.

Just use the "r_hunkalloclightmaps 0" command.

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User
630 Posts
Posted May 04, 2014
Replied 6 hours later
I fixed that problem in a previous map, by decreasing cube maps and lightmap scales,
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ALLOcatedS (ALLOS)
7 Posts
Posted May 21, 2014
Replied 16 days later
Gah. I've removed a bunch of excess entities, both prop and light, and yet it's still giving me the message. Still not working.