Following Valve's tutorial (found here: https://developer.valvesoftware.com/wiki/Faith_Plate), when I set the output on my trigger_catapult, the "target input" should be set to "SetAnimation".
I'm not even sure what they mean by target input. On the output tab, after "target entities named" (which I have set correctly), the next window is called "Via this input." My options are:
AddOutput
ClearParent
FireUser1
FireUser2
FireUser3
FireUser4
Kill
KillHierarchy
RunScriptCode
RunScriptFile
SetParent
SetParentAttachment
SetParentAttachmentMaintainOffset
So where exactly do I "set target input to SetAnimation"? Beyond that, the next window, according to the Valve page, should be "Parameter", which I can set to angled, fast, or straightup, but in Hammer on the output settings for my trigger_catapult, the next window is "With a parameter override of" and the only option is <none>.
Thanks again for any insight you can provide. Do Valve and experienced modders know how goddamned confusing this is for new users? Oy.

