Faithplate Thresholds Doing My Nut In!

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Kasc
77 Posts
Posted May 15, 2012
See title...

Sigh... I am literally getting mad now at the threshold system of faithplates, they NEVER seem to be what they should... i.e I have the player speed set to 1000, the lower threshold set at 0.5 yet in game, the developer message thingy says the minimum speed for it to active is actually ~1100. No amount of lowering the player speeds or adjusting the thresholds can seem to lower this. I'm guessing it's to do with having exact speeds set to No however I'm reluctant to have to find that sweet spot myself...

What gives?

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Kasc
77 Posts
Posted May 15, 2012
Replied 2 hours later
Tried using exact speed but same problem - I have thresholds bigger than the actual player speed, which isn't meant to be possible?
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Lpfreaky90
2,842 Posts
Posted May 15, 2012
Replied 2 hours later
I found that if you set the lower threshold with the value of the higher threshold and vice versa it works :razz:
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ChickenMobile
2,460 Posts
Posted May 15, 2012
Replied 53 minutes later
The way faithplate thresholds work are very confusing.
Try looking at this thread for some help: post73240.html
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Kasc
77 Posts
Posted May 16, 2012
Replied 16 hours later
I'll have a look but I fudged it to work - I now just set up some branches with some trigger_multiples to detect when I know the faithplate should be on (player_is_coming, player_is_coming_from_right_direction) the listener turns the faitplate on momentarily, could be prone to abusing but I have it down pretty tight!