well right now I am just using one of the concrete maps, I'd like it slippery as well as an invisible texture to work something like Player Clip, but slippery, that way I can make brushes over props I want you to slide off of... is there a special program for vmt files or is it just notepad? will this make a new texture or just edit the properties of said texture within the map? I know how to do .rad files to make light emitting textures is it similar to that?
mm dont see anything there about friction, mostly reflections and transparency. I supposed tomorrow I get to rip through the HL2 Levels and find a slick texture to study lol