game_text

Avatar
portal2companioncube
108 Posts
Posted Feb 24, 2012
Can someone explain how to use a game_text to display text during game play? I put one in and had a trigger_once tell it "display." Is there something else I need?
Advertisement
Registered users don’t see ads! Register now!
Avatar
Brainstone
401 Posts
Posted Feb 24, 2012
Replied 25 minutes later
  1. Why don't you try whether it works?
  2. Why don't you look here: https://developer.valvesoftware.com/wiki/Game_text
Avatar
portal2companioncube
108 Posts
Posted Feb 26, 2012
Replied 1 day later
Yes, I did try it, and it didn't work.
Avatar
ChickenMobile
2,460 Posts
Posted Feb 27, 2012
Replied 21 hours later
Copy and paste Valve's game_text so you know the right values are selected so it can appear properly. I remember in hl2 I has masses amounts of problems because the text only showed up for .1 of a second.
Advertisement
Registered users don’t see ads! Register now!
Avatar
Spam Nugget
492 Posts
Posted Feb 27, 2012
Replied 9 hours later
Another thing to note is that the position values can be buggy in my experience. Just leave them at the default values to start with, I know ive been unable to make anything appear with values too far from the default ones.