gameplay videos

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protoborg
288 Posts
Posted Nov 02, 2011
Anyone ever notice how some people seem to think bouncing through a Portal 2 level gets them through it faster? Well, that drives me nuts so I have decided to make all future levels bounce proof. What this means is that if you attempt to bounce your way through my levels you ***WILL*** die. I achieve this by placing a trigger_hurt at just above the height of the player character throughout the level, except where flings and puzzles require the player to leave the ground. This is just my way of telling people to stop freakin' bouncing around as they play through Portal custom levels! It also prevents people from cheating by bouncing over under and around the "correct" solution to the puzzle. Once I have completed a level I will upload it here for everyone to play and enjoy. Just remember that you cannot bounce through it.
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spongylover123
944 Posts
Posted Nov 02, 2011
Replied 12 minutes later
You don't need to make a thread about it.
P.S when your map has repulsion gel, and bounce everywhere, you will die then
P.P.S Also you don't need to bounce to make a speed run, and a bounce is like about 50 units high in hammer.
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Spam Nugget
492 Posts
Posted Nov 02, 2011
Replied 5 hours later
If you can jump over the correct soloution, your map isnt very well thought out. Just saying. And it is faster to jump than to walk in a straight line. And seriously, who cares if people jump in your map? Yes it annnoys you, but do you plan on sitting behind eeveryone who plays your map and wtching them?
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Brainstatic
219 Posts
Posted Nov 02, 2011
Replied 34 minutes later
Real life implications of this thought process: "Okay Jim, whatever you do, do not jump in here. You can't see them, but I can assure you that there are invisible spikes on the ceiling that will instantaneously kill you because this building's architect got really pissed that you were going slightly faster than your normal walking speed."
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Vordwann
767 Posts
Posted Nov 02, 2011
Replied 2 minutes later
Also, I wouldn't have any fun if:

A. I'm playing a map and I decide to press [space] ... oh... nvm i'm dead.

B. I have absolutely no freedom of movement vertically... Unless your map is perfectly flat you WILL run into problems with this jumping off a ledge down to the ground... oh i fell through the trigger_hurt and died...

And I agree with Spam Nugget. Your map is DEFINATELY not well thought out if you have to do this. There are no custom maps that do this to control the player.

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MasterLagger
1,695 Posts
Posted Nov 02, 2011
Replied 4 minutes later

BOB74j wrote:
"Okay Jim, whatever you do, do not jump in here. You can't see them, but I can assure you that there are invisible spikes on the ceiling that will instantaneously kill you because this building's architect got really pissed that you were going slightly faster than your normal walking speed."

I would pay money to hear J.K. Simmons (Cave Johnson) say this; because that is too funny. :lol:

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Mevious
205 Posts
Posted Nov 02, 2011
Replied 6 minutes later
I can't tell if OP is trolling, but just in case...

Instant unexplained death is one of the worst ways to change a player's behavior. In fact, the idea of forcing players to behave a certain way will lead to a miserable experience, and everyone will dislike your map because of it. Players want the freedom to explore and play around in maps without worrying what the map's author thinks, and any map author that forces their "correct" way of playing portal on the player is just plain naive.

I personally jump around while walking, not to gain speed, but just for something to do while moving around. Like others have said, if this is your way of enforcing the indented solution to a puzzle then your puzzle isn't well planned. If you want players to not be able to gain speed and make a jump that they shouldn't, then make the gap wider. If you want people to not be able to skip a timed puzzle by gaining speed, then make the correct solution take less time and shorten the timer. If you just want players to slow down then... I really don't know what to say to that. It just doesn't make any sense to me.

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MasterLagger
1,695 Posts
Posted Nov 02, 2011
Replied 15 minutes later
You know, someone could just type "god" in the console, reload the map, and record your map while bouncing without any ill effect.
Mwahahahahahahahahahahahahahaha! :twisted:
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spongylover123
944 Posts
Posted Nov 03, 2011
Replied 12 minutes later

MasterLagger wrote:
You know, someone could just type "god" in the console, reload the map, and record your map while bouncing without any ill effect.
Mwahahahahahahahahahahahahahaha! :twisted:

That made me laugh.

P.S I recommend to just leave your map alone, speed runners are speed runners, bunny hopping is not a way to gain speed, except in portal, all speed glitches are patched in portal 2

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ChickenMobile
2,460 Posts
Posted Nov 03, 2011
Replied 4 hours later
As a person who likes to bunnyhop I find this outrageous. I do it almost automatically in any source game and if I find myself playing your level I would die within 2 seconds of spawning (that would be frustrating).

I don't see why you would want to prevent it though. Bunnyhopping will have no effect on the way you solve the puzzle as only good speed runners can actually get any speed from jumping like that (in Portal 2). See my friend's videos: http://www.youtube.com/user/KingpinSYD?feature=watch> MasterLagger wrote:

You know, someone could just type "god" in the console, reload the map, and record your map while bouncing without any ill effect.

I think I would do that just for the lols.

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Marise
249 Posts
Posted Nov 03, 2011
Replied 6 hours later

MasterLagger wrote:
I would pay money to hear J.K. Simmons (Cave Johnson) say this; because that is too funny. :lol:

I read it with Cave's voice in my head and it worked pretty well. :biggrin:

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MasterLagger
1,695 Posts
Posted Nov 03, 2011
Replied 6 minutes later

Marise wrote:
MasterLagger wrote:

I would pay money to hear J.K. Simmons (Cave Johnson) say this; because that is too funny. :lol:

I read it with Cave's voice in my head and it worked pretty well. :biggrin:

As Wheatley would put it: "Ha, Classic"

chickenmobile wrote:
As a person who likes to bunnyhop I find this outrageous. I do it almost automatically in any source game and if I find myself playing your level I would die within 2 seconds of spawning (that would be frustrating).

I don't see why you would want to prevent it though. Bunnyhopping will have no effect on the way you solve the puzzle as only good speed runners can actually get any speed from jumping like that (in Portal 2). See my friend's videos: http://www.youtube.com/user/KingpinSYD?feature=watch
MasterLagger wrote:

You know, someone could just type "god" in the console, reload the map, and record your map while bouncing without any ill effect.

I think I would do that just for the lols.

To everyone that makes videos of custom maps: type "god" into the console and record Protoborg's map while bunnyhopping.
I wonder if it's possible to drive someone insane by bunnyhopping... oh well, we'll find out soon enough if the recorders follow what I posted.

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protoborg
288 Posts
Posted Nov 03, 2011
Replied 11 hours later
I love that I have brought out so many "You can't control me like that" responses. It actually kinda makes me glad I created this thread as I was hoping to get some kind of response other than "that sucks, asshole" or "you are such a noob" or whatever else the trolls like to say.

As far as "god" mode is concerned, anyone who is determined enough to "beat the system" will get around any such "security" that might be in place. I welcome any video of someone deliberately "cheating" on my map. I was not trying to truly prevent this behavior as I know full well that it is impossible to prevent ALL cheating.

As far as speedrunners are concerned, it is true only a select few can gain anything from bunnyhopping. That was not the point. The point of this map was to see if anyone would actually play a map that made bunnyhopping deadly.

In all honesty, my motivation for creating this map is pure, unadulterated dislike of the bunnyhopping technique. However, that is no reason to take my annoyance out on those who play in this manner. On the other hand, GLaDOS is not so easily swayed. Did anyone ever stop to think what she might think about someone bunnyhopping through her tests? I would say most people probably don't care. ***That*** is why this test chamber could be said to have been made.

Sure, it started life as my vain and admittedly selfish attempt to "get back at" bunnyhopping players. Now, however, I think it might just work as GLaDOS's attempt at the same thing. After all, she is a psychotic, killer AI/robot with a reeeeaaaaaly bad temper. I would love to see GLaDOS driven insane by bunnyhopping.>:)

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spongylover123
944 Posts
Posted Nov 03, 2011
Replied 6 minutes later
1) Did you see what she says to the bots when doing silly things?
"yes I see you, and no I don't care"

2) were being reasonable not trolling

3) it is possible to disable console commands in maps, (said too much)

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protoborg
288 Posts
Posted Nov 03, 2011
Replied 5 minutes later

spongylover123 wrote:
1) Did you see what she says to the bots when doing silly things?
"yes I see you, and no I don't care"

2) were being reasonable not trolling

3) it is possible to disable console commands in maps, (said too much)

1) GLaDOS says she doesn't care, but she clearly does since the vast majority of her other comments are thinly veiled digs at the player. She may act aloof and distant, but that is only because she can't actually do anything about the things that bug her.
2) I didn't mean those people with a legitimate gripe. I was referring to those who would just complain to be making noise.
3) I am sure it is. However, I would not go to the trouble of figuring out how to do that as I wouldn't actually want to piss anybody off.

Thanks for the advice, though.

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MasterLagger
1,695 Posts
Posted Nov 03, 2011
Replied 45 minutes later

protoborg wrote:
I would love to see GLaDOS driven insane by bunnyhopping.>:)

Ever heard of the Kangaroo Hop (song with a dance)? That would drive anyone insane.